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@@ -290,11 +290,12 @@ SpriteFont LoadSpriteFont(const char *fileName)
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#if defined(SUPPORT_FILEFORMAT_TTF)
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#if defined(SUPPORT_FILEFORMAT_TTF)
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if (IsFileExtension(fileName, ".ttf")) spriteFont = LoadSpriteFontEx(fileName, DEFAULT_TTF_FONTSIZE, 0, NULL);
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if (IsFileExtension(fileName, ".ttf")) spriteFont = LoadSpriteFontEx(fileName, DEFAULT_TTF_FONTSIZE, 0, NULL);
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+ else
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#endif
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#endif
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#if defined(SUPPORT_FILEFORMAT_FNT)
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#if defined(SUPPORT_FILEFORMAT_FNT)
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- else if (IsFileExtension(fileName, ".fnt")) spriteFont = LoadBMFont(fileName);
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-#endif
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+ if (IsFileExtension(fileName, ".fnt")) spriteFont = LoadBMFont(fileName);
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else
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else
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+#endif
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{
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{
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Image image = LoadImage(fileName);
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Image image = LoadImage(fileName);
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if (image.data != NULL) spriteFont = LoadImageFont(image, MAGENTA, DEFAULT_FIRST_CHAR);
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if (image.data != NULL) spriteFont = LoadImageFont(image, MAGENTA, DEFAULT_FIRST_CHAR);
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