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Merge pull request #832 from ProfJski/master

Remove sqrt() from CheckCollisionSpheres()
Ray 6 лет назад
Родитель
Сommit
5fd3f13cb6
1 измененных файлов с 1 добавлено и 11 удалено
  1. 1 11
      src/models.c

+ 1 - 11
src/models.c

@@ -2472,17 +2472,7 @@ void DrawBoundingBox(BoundingBox box, Color color)
 // Detect collision between two spheres
 bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB, float radiusB)
 {
-    bool collision = false;
-
-    float dx = centerA.x - centerB.x;      // X distance between centers
-    float dy = centerA.y - centerB.y;      // Y distance between centers
-    float dz = centerA.z - centerB.z;      // Y distance between centers
-
-    float distance = sqrtf(dx*dx + dy*dy + dz*dz);  // Distance between centers
-
-    if (distance <= (radiusA + radiusB)) collision = true;
-
-    return collision;
+    return Vector3DotProduct(Vector3Subtract(centerB,centerA),Vector3Subtract(centerB,centerA))<=(radiusA+radiusB)*(radiusA+radiusB);
 }
 
 // Detect collision between two boxes