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Remove trail spaces

raysan5 5 vuotta sitten
vanhempi
commit
7ae7a87f8a
6 muutettua tiedostoa jossa 28 lisäystä ja 28 poistoa
  1. 10 10
      src/core.c
  2. 3 3
      src/raudio.c
  3. 2 2
      src/rlgl.h
  4. 3 3
      src/text.c
  5. 9 9
      src/textures.c
  6. 1 1
      src/utils.c

+ 10 - 10
src/core.c

@@ -148,7 +148,7 @@
 #if defined(SUPPORT_GIF_RECORDING)
     #define RGIF_MALLOC RL_MALLOC
     #define RGIF_FREE RL_FREE
-    
+
     #define RGIF_IMPLEMENTATION
     #include "external/rgif.h"  // Support GIF recording
 #endif
@@ -168,7 +168,7 @@
 #if (defined(PLATFORM_DESKTOP) || defined(PLATFORM_UWP)) && defined(_WIN32) && (defined(_MSC_VER) || defined(__TINYC__))
     #define DIRENT_MALLOC RL_MALLOC
     #define DIRENT_FREE RL_FREE
-    
+
     #include "external/dirent.h"    // Required for: DIR, opendir(), closedir() [Used in GetDirectoryFiles()]
 #else
     #include <dirent.h>             // Required for: DIR, opendir(), closedir() [Used in GetDirectoryFiles()]
@@ -2537,7 +2537,7 @@ bool IsMouseButtonReleased(int button)
     bool released = false;
 
     if ((CORE.Input.Mouse.currentButtonState[button] == 0) && (CORE.Input.Mouse.previousButtonState[button] == 1)) released = true;
-    
+
     // Map touches to mouse buttons checking
     if ((CORE.Input.Touch.currentTouchState[button] == 0) && (CORE.Input.Touch.previousTouchState[button] == 1)) released = true;
 
@@ -3971,7 +3971,7 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
         }
 #endif  // SUPPORT_SCREEN_CAPTURE
     }
-    else 
+    else
     {
         // WARNING: GLFW could return GLFW_REPEAT, we need to consider it as 1
         // to work properly with our implementation (IsKeyDown/IsKeyUp checks)
@@ -3983,10 +3983,10 @@ static void KeyCallback(GLFWwindow *window, int key, int scancode, int action, i
 // GLFW3 Mouse Button Callback, runs on mouse button pressed
 static void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods)
 {
-    // WARNING: GLFW could only return GLFW_PRESS (1) or GLFW_RELEASE (0) for now, 
+    // WARNING: GLFW could only return GLFW_PRESS (1) or GLFW_RELEASE (0) for now,
     // but future releases may add more actions (i.e. GLFW_REPEAT)
     CORE.Input.Mouse.currentButtonState[button] = action;
-    
+
 #if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
     // Process mouse events as touches to be able to use mouse-gestures
     GestureEvent gestureEvent = { 0 };
@@ -3994,7 +3994,7 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
     // Register touch actions
     if ((CORE.Input.Mouse.currentButtonState[button] == 1) && (CORE.Input.Mouse.previousButtonState[button] == 0)) gestureEvent.touchAction = TOUCH_DOWN;
     else if ((CORE.Input.Mouse.currentButtonState[button] == 0) && (CORE.Input.Mouse.previousButtonState[button] == 1)) gestureEvent.touchAction = TOUCH_UP;
-    
+
     // NOTE: TOUCH_MOVE event is registered in MouseCursorPosCallback()
 
     // Assign a pointer ID
@@ -4021,7 +4021,7 @@ static void MouseCursorPosCallback(GLFWwindow *window, double x, double y)
     CORE.Input.Mouse.position.x = (float)x;
     CORE.Input.Mouse.position.y = (float)y;
     CORE.Input.Touch.position[0] = CORE.Input.Mouse.position;
-    
+
 #if defined(SUPPORT_GESTURES_SYSTEM) && defined(SUPPORT_MOUSE_GESTURES)
     // Process mouse events as touches to be able to use mouse-gestures
     GestureEvent gestureEvent = { 0 };
@@ -4413,7 +4413,7 @@ static EM_BOOL EmscriptenMouseCallback(int eventType, const EmscriptenMouseEvent
 // Register touch input events
 static EM_BOOL EmscriptenTouchCallback(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
 {
-    for (int i = 0; i < touchEvent->numTouches; i++) 
+    for (int i = 0; i < touchEvent->numTouches; i++)
     {
         if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) CORE.Input.Touch.currentTouchState[i] = 1;
         else if (eventType == EMSCRIPTEN_EVENT_TOUCHEND) CORE.Input.Touch.currentTouchState[i] = 0;
@@ -4561,7 +4561,7 @@ static void ProcessKeyboard(void)
 
     // Reset pressed keys array (it will be filled below)
     for (int i = 0; i < 512; i++) CORE.Input.Keyboard.currentKeyState[i] = 0;
-    
+
     // Check keys from event input workers (This is the new keyboard reading method)
     //for (int i = 0; i < 512; i++) CORE.Input.Keyboard.currentKeyState[i] = CORE.Input.Keyboard.currentKeyStateEvdev[i];
 

+ 3 - 3
src/raudio.c

@@ -184,7 +184,7 @@ typedef struct tagBITMAPINFOHEADER {
 #if defined(SUPPORT_FILEFORMAT_XM)
     #define JARXM_MALLOC RL_MALLOC
     #define JARXM_FREE RL_FREE
-    
+
     #define JAR_XM_IMPLEMENTATION
     #include "external/jar_xm.h"        // XM loading functions
 #endif
@@ -192,7 +192,7 @@ typedef struct tagBITMAPINFOHEADER {
 #if defined(SUPPORT_FILEFORMAT_MOD)
     #define JARMOD_MALLOC RL_MALLOC
     #define JARMOD_FREE RL_FREE
-    
+
     #define JAR_MOD_IMPLEMENTATION
     #include "external/jar_mod.h"       // MOD loading functions
 #endif
@@ -211,7 +211,7 @@ typedef struct tagBITMAPINFOHEADER {
     #define DRMP3_MALLOC RL_MALLOC
     #define DRMP3_REALLOC RL_REALLOC
     #define DRMP3_FREE RL_FREE
-    
+
     #define DR_MP3_IMPLEMENTATION
     #include "external/dr_mp3.h"        // MP3 loading functions
 #endif

+ 2 - 2
src/rlgl.h

@@ -652,7 +652,7 @@ RLAPI int GetPixelDataSize(int width, int height, int format);// Get pixel data
     #else
         #define GLAD_REALLOC RL_REALLOC
         #define GLAD_FREE RL_FREE
-    
+
         #define GLAD_IMPLEMENTATION
         #if defined(RLGL_STANDALONE)
             #include "glad.h"           // GLAD extensions loading library, includes OpenGL headers
@@ -4631,7 +4631,7 @@ char *LoadFileText(const char *fileName)
 
                 // Zero-terminate the string
                 text[count] = '\0';
-                
+
                 TRACELOG(LOG_INFO, "[%s] Text file loaded successfully", fileName);
             }
             else TRACELOG(LOG_WARNING, "[%s] Text file could not be read", fileName);

+ 3 - 3
src/text.c

@@ -506,7 +506,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
     {
         int genFontChars = false;
         stbtt_fontinfo fontInfo = { 0 };
-        
+
         if (stbtt_InitFont(&fontInfo, fileData, 0))     // Init font for data reading
         {
             // Calculate font scale factor
@@ -1352,8 +1352,8 @@ const char *TextToUpper(const char *text)
         {
             buffer[i] = (char)toupper(text[i]);
             //if ((text[i] >= 'a') && (text[i] <= 'z')) buffer[i] = text[i] - 32;
-            
-            // TODO: Support Utf8 diacritics! 
+
+            // TODO: Support Utf8 diacritics!
             //if ((text[i] >= 'à') && (text[i] <= 'ý')) buffer[i] = text[i] - 32;
         }
         else { buffer[i] = '\0'; break; }

+ 9 - 9
src/textures.c

@@ -127,7 +127,7 @@
     #define STBIW_MALLOC RL_MALLOC
     #define STBIW_FREE RL_FREE
     #define STBIW_REALLOC RL_REALLOC
-    
+
     #define STB_IMAGE_WRITE_IMPLEMENTATION
     #include "external/stb_image_write.h"   // Required for: stbi_write_*()
 #endif
@@ -135,7 +135,7 @@
 #if defined(SUPPORT_IMAGE_MANIPULATION)
     #define STBIR_MALLOC(size,c) ((void)(c), RL_MALLOC(size))
     #define STBIR_FREE(ptr,c) ((void)(c), RL_FREE(ptr))
-    
+
     #define STB_IMAGE_RESIZE_IMPLEMENTATION
     #include "external/stb_image_resize.h"  // Required for: stbir_resize_uint8() [ImageResize()]
 #endif
@@ -1966,17 +1966,17 @@ Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Co
             textOffsetX = 0.0f;
         }
         else
-        {    
+        {
             if ((codepoint != ' ') && (codepoint != '\t'))
             {
                 Rectangle rec = { textOffsetX + font.chars[index].offsetX, textOffsetY + font.chars[index].offsetY, font.recs[index].width, font.recs[index].height };
                 ImageDraw(&imText, font.chars[index].image, (Rectangle){ 0, 0, font.chars[index].image.width, font.chars[index].image.height }, rec, tint);
             }
-            
+
             if (font.chars[index].advanceX == 0) textOffsetX += (int)(font.recs[index].width + spacing);
             else textOffsetX += font.chars[index].advanceX + (int)spacing;
         }
-        
+
         i += (codepointByteCount - 1);   // Move text bytes counter to next codepoint
     }
 
@@ -2021,7 +2021,7 @@ void ImageClearBackground(Image *dst, Color color)
 }
 
 // Draw pixel within an image
-void ImageDrawPixel(Image *dst, Vector2 position, Color color) 
+void ImageDrawPixel(Image *dst, Vector2 position, Color color)
 {
     ImageDrawRectangle(dst, (Rectangle){ position.x, position.y, 1.0f, 1.0f }, color);
 }
@@ -2043,7 +2043,7 @@ void ImageDrawCircle(Image *dst, Vector2 center, int radius, Color color)
         ImageDrawPixel(dst, (Vector2){ xc + y, yc - x }, color);
         ImageDrawPixel(dst, (Vector2){ xc - y, yc - x }, color);
         x++;
-        
+
         if (decesionParameter > 0)
         {
             y--;
@@ -2061,13 +2061,13 @@ void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, Color color)
     int slopeError = m - (x2 - x1);
 
     for (int x = x1, y = y1; x <= x2; x++)
-    { 
+    {
         ImageDrawPixel(dst, (Vector2){ x, y }, color);
         slopeError += m;
 
         if (slopeError >= 0)
         {
-            y++; 
+            y++;
             slopeError -= 2*(x2 - x1);
         }
     }

+ 1 - 1
src/utils.c

@@ -256,7 +256,7 @@ char *LoadFileText(const char *fileName)
 
                 // Zero-terminate the string
                 text[count] = '\0';
-                
+
                 TRACELOG(LOG_INFO, "[%s] Text file loaded successfully", fileName);
             }
             else TRACELOG(LOG_WARNING, "[%s] Text file could not be read", fileName);