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REVIEWED: Gamepad issues on Android

raysan5 4 лет назад
Родитель
Сommit
97a7875648
1 измененных файлов с 0 добавлено и 2 удалено
  1. 0 2
      src/core.c

+ 0 - 2
src/core.c

@@ -450,12 +450,10 @@ typedef struct CoreData {
         struct {
             int lastButtonPressed;          // Register last gamepad button pressed
             int axisCount;                  // Register number of available gamepad axis
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DRM) || defined(PLATFORM_WEB) || defined(PLATFORM_UWP)
             bool ready[MAX_GAMEPADS];       // Flag to know if gamepad is ready
             float axisState[MAX_GAMEPADS][MAX_GAMEPAD_AXIS];        // Gamepad axis state
             char currentState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS];   // Current gamepad buttons state
             char previousState[MAX_GAMEPADS][MAX_GAMEPAD_BUTTONS];  // Previous gamepad buttons state
-#endif
 #if defined(PLATFORM_RPI) || defined(PLATFORM_DRM)
             pthread_t threadId;             // Gamepad reading thread id
             int streamId[MAX_GAMEPADS];     // Gamepad device file descriptor