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+/*******************************************************************************************
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+*
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+* raylib [shapes] example - Cubic-bezier lines
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+*
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+* This example has been created using raylib 1.7 (www.raylib.com)
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+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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+*
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+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
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+*
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+********************************************************************************************/
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+
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+#include "raylib.h"
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+
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+int main()
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+{
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+ // Initialization
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+ //--------------------------------------------------------------------------------------
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+ int screenWidth = 800;
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+ int screenHeight = 450;
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+
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+ SetConfigFlags(FLAG_MSAA_4X_HINT);
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+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
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+
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+ Vector2 start = { 0, 0 };
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+ Vector2 end = { screenWidth, screenHeight };
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+
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+ SetTargetFPS(60);
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+ //--------------------------------------------------------------------------------------
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+
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+ // Main game loop
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+ while (!WindowShouldClose()) // Detect window close button or ESC key
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+ {
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+ // Update
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+ //----------------------------------------------------------------------------------
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+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition();
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+ else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition();
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+ //----------------------------------------------------------------------------------
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+
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+ // Draw
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+ //----------------------------------------------------------------------------------
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+ BeginDrawing();
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+
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+ ClearBackground(RAYWHITE);
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+
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+ DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
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+
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+ DrawLineBezier(start, end, 2.0f, RED);
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+
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+ EndDrawing();
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+ //----------------------------------------------------------------------------------
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+ }
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+
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+ // De-Initialization
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+ //--------------------------------------------------------------------------------------
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+ CloseWindow(); // Close window and OpenGL context
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+ //--------------------------------------------------------------------------------------
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+
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+ return 0;
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+}
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