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Fixed over-allocation of buffer (#1772)

output->framePoses[frame] is over-allocated.
framePoses is a 2D array:
- first dimension: frames (allocated l. 4717)
- second dimension: nodes (allocated l. 4731)
Second dimension should be allocated of nodes_count transformations only.
Guillaume DEVOILLE 4 年 前
コミット
b90ac7bd31
1 ファイル変更1 行追加1 行削除
  1. 1 1
      src/models.c

+ 1 - 1
src/models.c

@@ -4728,7 +4728,7 @@ static ModelAnimation *LoadGLTFModelAnimations(const char *fileName, int *animCo
             // Initiate with zero bone translations
             for (int frame = 0; frame < output->frameCount; frame++)
             {
-                output->framePoses[frame] = RL_MALLOC(output->frameCount*data->nodes_count*sizeof(Transform));
+                output->framePoses[frame] = RL_MALLOC(data->nodes_count*sizeof(Transform));
 
                 for (unsigned int i = 0; i < data->nodes_count; i++)
                 {