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@@ -4728,7 +4728,7 @@ static ModelAnimation *LoadGLTFModelAnimations(const char *fileName, int *animCo
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// Initiate with zero bone translations
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for (int frame = 0; frame < output->frameCount; frame++)
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{
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- output->framePoses[frame] = RL_MALLOC(output->frameCount*data->nodes_count*sizeof(Transform));
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+ output->framePoses[frame] = RL_MALLOC(data->nodes_count*sizeof(Transform));
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for (unsigned int i = 0; i < data->nodes_count; i++)
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{
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