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Delete ci_src_examples_win.yml.disabled

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  1. 0 64
      .github/workflows/ci_src_examples_win.yml.disabled

+ 0 - 64
.github/workflows/ci_src_examples_win.yml.disabled

@@ -1,64 +0,0 @@
-name: CI - Source & Examples - Windows
-
-on: [push, pull_request]
-
-jobs:
-  build:
-    runs-on: windows-latest
-    strategy:
-      fail-fast: false
-      max-parallel: 1
-      matrix:
-        compiler: [mingw, msvc16]
-        bits: [32, 64]
-        include:
-        - compiler: mingw
-          bits: 32
-          CFLAGS: -m32
-          GENERATOR: "MinGW Makefiles"
-        - compiler: mingw
-          bits: 64
-          CFLAGS: -m64
-          GENERATOR: "MinGW Makefiles"
-        - compiler: msvc16
-          bits: 32
-          GENERATOR: "Visual Studio 16 2019"
-          ARCH: "-A Win32"  
-        - compiler: msvc16
-          bits: 64
-          GENERATOR: "Visual Studio 16 2019"
-          ARCH: "-A x64" 
-          
-    env:
-      CFLAGS: ${{ matrix.CFLAGS }}
-
-    steps:
-    - name: Checkout
-      uses: actions/checkout@master
-
-    - name: Setup Environment
-      run: | 
-        mkdir build
-        cd build
-        
-    # Trying to solve an issue with CMake and Chocolatey for MinGW
-    - run: cmake -E remove c:\ProgramData\chocolatey\bin\cpack.exe
-      if: matrix.compiler == 'mingw'
-
-    # Setup MSBuild.exe path if required
-    - uses: warrenbuckley/Setup-MSBuild@v1
-      if: matrix.compiler == 'msvc16'
-   
-    - name: Build MinGW Project
-      run: |
-        cd ../raylib/src
-        make PLATFORM=PLATFORM_DESKTOP CC=gcc
-      if: matrix.compiler == 'mingw'
-
-    - name: Setup CMake Project
-      run: cmake -G "${{ matrix.GENERATOR }}" ${{ matrix.ARCH }} -DCMAKE_SH="CMAKE_SH-NOTFOUND" -DSTATIC=ON -DSHARED=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=OFF -DINCLUDE_EVERYTHING=ON ../raylib
-      if: matrix.compiler == 'msvc16'
-      
-    - name: Build raylib Source & Examples
-      run: cmake --build . --target install
-      if: matrix.compiler == 'msvc16'