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-name: CI - Source & Examples - Windows
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-
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-on: [push, pull_request]
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-
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-jobs:
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- build:
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- runs-on: windows-latest
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- strategy:
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- fail-fast: false
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- max-parallel: 1
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- matrix:
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- compiler: [mingw, msvc16]
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- bits: [32, 64]
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- include:
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- - compiler: mingw
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- bits: 32
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- CFLAGS: -m32
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- GENERATOR: "MinGW Makefiles"
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- - compiler: mingw
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- bits: 64
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- CFLAGS: -m64
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- GENERATOR: "MinGW Makefiles"
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- - compiler: msvc16
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- bits: 32
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- GENERATOR: "Visual Studio 16 2019"
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- ARCH: "-A Win32"
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- - compiler: msvc16
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- bits: 64
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- GENERATOR: "Visual Studio 16 2019"
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- ARCH: "-A x64"
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-
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- env:
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- CFLAGS: ${{ matrix.CFLAGS }}
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-
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- steps:
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- - name: Checkout
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- uses: actions/checkout@master
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-
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- - name: Setup Environment
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- run: |
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- mkdir build
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- cd build
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-
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- # Trying to solve an issue with CMake and Chocolatey for MinGW
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- - run: cmake -E remove c:\ProgramData\chocolatey\bin\cpack.exe
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- if: matrix.compiler == 'mingw'
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-
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- # Setup MSBuild.exe path if required
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- - uses: warrenbuckley/Setup-MSBuild@v1
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- if: matrix.compiler == 'msvc16'
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-
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- - name: Build MinGW Project
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- run: |
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- cd ../raylib/src
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- make PLATFORM=PLATFORM_DESKTOP CC=gcc
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- if: matrix.compiler == 'mingw'
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-
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- - name: Setup CMake Project
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- run: cmake -G "${{ matrix.GENERATOR }}" ${{ matrix.ARCH }} -DCMAKE_SH="CMAKE_SH-NOTFOUND" -DSTATIC=ON -DSHARED=ON -DBUILD_EXAMPLES=ON -DBUILD_GAMES=OFF -DINCLUDE_EVERYTHING=ON ../raylib
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- if: matrix.compiler == 'msvc16'
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-
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- - name: Build raylib Source & Examples
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- run: cmake --build . --target install
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- if: matrix.compiler == 'msvc16'
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