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@@ -89,6 +89,8 @@ int main()
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};
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// Pick a color with a hue depending on cube position for the rainbow color effect
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+ // NOTE: This function is quite costly to be done per cube and frame,
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+ // pre-catching the results into a separate array could improve performance
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Color cubeColor = ColorFromHSV((float)(((x + y + z)*18)%360), 0.75f, 0.9f);
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// Calculate cube size
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