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Add input_virtual_controls to MSVC projects (#4433)

Fix input_virtual_controls example to use correct default font sizes
Jeffery Myers 9 miesięcy temu
rodzic
commit
f03f093909

+ 11 - 11
examples/core/core_input_virtual_controls.c

@@ -54,8 +54,8 @@ int main(void)
     // Main game loop
     while (!WindowShouldClose())    // Detect window close button or ESC key
     {
-	// Update 
-	//--------------------------------------------------------------------------
+    // Update 
+    //--------------------------------------------------------------------------
         dpadKeydown = -1; //reset
         float inputX=0;
         float inputY=0;
@@ -89,10 +89,9 @@ int main(void)
             case 3: playerY += 50*GetFrameTime();
             default:;
         };
-	//--------------------------------------------------------------------------
-	    
-	// Draw 
-	//--------------------------------------------------------------------------
+    //--------------------------------------------------------------------------
+    // Draw 
+    //--------------------------------------------------------------------------
        BeginDrawing();
             ClearBackground(RAYWHITE);
             for(int i=0;i<4;i++)
@@ -103,14 +102,15 @@ int main(void)
                 {
                     //draw label
                     DrawText(TextSubtext(dpadLabel,i,1),
-                             dpadCollider[i][0]-5,
-                             dpadCollider[i][1]-5,16,BLACK);
+                             dpadCollider[i][0]-7,
+                             dpadCollider[i][1]-8,20,BLACK);
                 }
-
             }
-            DrawText("Player",playerX,playerY,16,BLACK);
+
+            DrawRectangle(playerX-4,playerY-4,75,28,RED);
+            DrawText("Player",playerX,playerY,20,WHITE);
         EndDrawing();
-	//--------------------------------------------------------------------------
+    //--------------------------------------------------------------------------
     }
 
     // De-Initialization

BIN
examples/core/core_input_virtual_controls.png


+ 19 - 0
projects/VS2022/raylib.sln

@@ -301,6 +301,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "models_gpu_skinning", "exam
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_shadowmap", "examples\shaders_shadowmap.vcxproj", "{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}"
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_input_virtual_controls", "examples\core_input_virtual_controls.vcxproj", "{92B64AE7-D773-6F03-89F1-CE59BBF4F053}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug.DLL|x64 = Debug.DLL|x64
@@ -2549,6 +2551,22 @@ Global
 		{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x64.Build.0 = Release|x64
 		{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.ActiveCfg = Release|Win32
 		{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629}.Release|x86.Build.0 = Release|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.ActiveCfg = Debug|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x64.Build.0 = Debug|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.ActiveCfg = Debug|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Debug|x86.Build.0 = Debug|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.ActiveCfg = Release|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x64.Build.0 = Release|x64
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.ActiveCfg = Release|Win32
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053}.Release|x86.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
@@ -2701,6 +2719,7 @@ Global
 		{703BE7BA-5B99-4F70-806D-3A259F6A991E} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{8245DAD9-D402-4D5C-8F45-32229CD3B263} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
 		{41BBCC10-6FDE-48A1-B2E0-A0EC6A668629} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
+		{92B64AE7-D773-6F03-89F1-CE59BBF4F053} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}