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Andre Weissflog 1 жил өмнө
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1 өөрчлөгдсөн 7 нэмэгдсэн , 0 устгасан
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      CHANGELOG.md

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CHANGELOG.md

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 ## Updates
 
+### 27-Feb-2024:
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+- Merged PR https://github.com/floooh/sokol/pull/1001, this is a small fix for GLES3 to avoid
+  calling glInvalidateFramebuffer() on non-existing depth/stencil surfaces.
+
+  Many thanks to @danielchasehooper!
+
 #### 26-Feb-2024:
 
 - Minor fix in sokol_imgui.h: The drawing code now detects and skips the special