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update todo for previous checkin

Sean Barrett 10 年之前
父节点
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共有 1 个文件被更改,包括 0 次插入1 次删除
  1. 0 1
      stb_voxel_render.h

+ 0 - 1
stb_voxel_render.h

@@ -1,7 +1,6 @@
 // @TODO
 //
 //   - compute full set of texture normals
-//   - handle output buffer being full
 //   - gather vertex lighting from slopes correctly
 //   - support texture edge_clamp: explicitly mod texcoords by 1, use textureGrad to avoid
 //     mipmap articats. Need to do compute texcoords in vertex shader, offset towards