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r_sync -> r_sync_buffers

rexim 3 years ago
parent
commit
36460d7c72
1 changed files with 2 additions and 2 deletions
  1. 2 2
      main.c

+ 2 - 2
main.c

@@ -209,7 +209,7 @@ void r_quad_pp(Renderer *r, V2f p1, V2f p2, V4f color)
     r_vertex(r, d, v2f(1.0f, 1.0f), color);
     r_vertex(r, d, v2f(1.0f, 1.0f), color);
 }
 }
 
 
-void r_sync(Renderer *r)
+void r_sync_buffers(Renderer *r)
 {
 {
     glBufferSubData(GL_ARRAY_BUFFER,
     glBufferSubData(GL_ARRAY_BUFFER,
                     0,
                     0,
@@ -548,7 +548,7 @@ int main(void)
                 v2f(width * -0.5f, height * -0.5f),
                 v2f(width * -0.5f, height * -0.5f),
                 v2f(width * 0.5f, height * 0.5f),
                 v2f(width * 0.5f, height * 0.5f),
                 COLOR_BLACK_V4F);
                 COLOR_BLACK_V4F);
-            r_sync(&global_renderer);
+            r_sync_buffers(&global_renderer);
 
 
             glDrawArraysInstanced(GL_TRIANGLES, 0, (GLsizei) global_renderer.vertex_buf_sz, 1);
             glDrawArraysInstanced(GL_TRIANGLES, 0, (GLsizei) global_renderer.vertex_buf_sz, 1);
         }
         }