|
@@ -286,6 +286,9 @@ int main()
|
|
glfwGetWindowSize(window, &width, &height);
|
|
glfwGetWindowSize(window, &width, &height);
|
|
glUniform2f(main_uniforms[RESOLUTION_UNIFORM], width, height);
|
|
glUniform2f(main_uniforms[RESOLUTION_UNIFORM], width, height);
|
|
glUniform1f(main_uniforms[TIME_UNIFORM], time);
|
|
glUniform1f(main_uniforms[TIME_UNIFORM], time);
|
|
|
|
+ double xpos, ypos;
|
|
|
|
+ glfwGetCursorPos(window, &xpos, &ypos);
|
|
|
|
+ glUniform2f(main_uniforms[MOUSE_UNIFORM], xpos, height - ypos);
|
|
glDrawArraysInstancedEXT(GL_TRIANGLE_STRIP, 0, 4, 1);
|
|
glDrawArraysInstancedEXT(GL_TRIANGLE_STRIP, 0, 4, 1);
|
|
}
|
|
}
|
|
|
|
|