Commit History

Author SHA1 Message Date
  rexim d79a9ea0ca program_failed -> reload_failed 3 years ago
  rexim 6a2505420b Use screen coordinates for the default demo 3 years ago
  rexim 9cb042e620 Implement the capability to make screenshots 3 years ago
  rexim 9c3283c3ba Introduce render.conf file 3 years ago
  rexim 5a0d9f7995 Use the original shader instead of Box Muller one 3 years ago
  rexim dc0fe3a69d Move all the shaders into shaders folder 3 years ago
  rexim 35eff30fd5 Add rough draft of a texture support 3 years ago
  rexim c443baec1d What if we straight up add the missing headers into the repo? 3 years ago
  Danil Kolumbet e84735a76a Fix MSVC warnings 3 years ago
  rexim 9e630d52f5 Factor out the Renderer structure 3 years ago
  rexim 184f99af0c Add support for vertex attributes 3 years ago
  rexim 344328c99b Switch to core profile 3 years ago
  rexim feacf66046 Make the file slurping function recoverable 3 years ago
  rexim c0dae83277 Remove GLEW dependency on Linux 4 years ago
  rexim d2cd5f84f8 Add mouse support to shaders 4 years ago
  rexim b22b5523f2 Introduce enum for Uniforms 4 years ago
  rexim 2ac5089f48 More flexible way of handling the resolution 4 years ago
  rexim 400d0a6e99 16:0 resolution 4 years ago
  rexim b05d92200d Remove dead code 4 years ago
  rexim f806364dfd Introduce load_shader_program() function 4 years ago
  rexim 04d912342f Introduce oglt_math.h file 4 years ago
  rexim 60942137e7 Improve compile_shader_file 4 years ago
  rexim b7ea6c0ea3 Simplify shader reloading error reporting logic 4 years ago
  rexim 21589b247a Enable GL_BLEND 4 years ago
  rexim 5e9e199956 Quit by q 4 years ago
  rexim a18bc3cf76 Add stepping back/forth in time 4 years ago
  rexim f1261b5076 Add lerp 4 years ago
  rexim 037ccc0d1b Link with math library 4 years ago
  rexim 5e37356a1a Print shader type during shader compilation error 4 years ago
  rexim 8331a90943 Use instanced drawing and check for the extension 4 years ago