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Removed redundant construction in octree.

David Piuva 5 years ago
parent
commit
9bace4e53d
1 changed files with 0 additions and 1 deletions
  1. 0 1
      Source/SDK/sandbox/sprite/Octree.h

+ 0 - 1
Source/SDK/sandbox/sprite/Octree.h

@@ -79,7 +79,6 @@ public:
 	  minLeafBound(original.minLeafBound),
 	  minLeafBound(original.minLeafBound),
 	  maxLeafBound(original.maxLeafBound),
 	  maxLeafBound(original.maxLeafBound),
 	  divided(original.divided),
 	  divided(original.divided),
-	  childNodes(original.childNodes),
 	  leaves(original.leaves) {
 	  leaves(original.leaves) {
 		for (int n = 0; n < 8; n++) {
 		for (int n = 0; n < 8; n++) {
 			this->childNodes[n] = original.childNodes[n];
 			this->childNodes[n] = original.childNodes[n];