David Piuva
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1f107d72e8
Moved the example Sprite Engine to a separate folder.
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5 years ago |
David Piuva
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 years ago |
David Piuva
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7030057d08
Designed a visual interface for mock-up level design tools in Sandbox.
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5 years ago |
David Piuva
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7a067f7118
Made it possible to mix deep sprites with freely rotated dynamic models.
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5 years ago |
David Piuva
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d2f2ea63c6
Removed deprecated split functions.
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5 years ago |
David Piuva
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0f5daa8d8f
Renamed string_split to string_dangerous_split and string_split_inPlace to string_dangerous_split_inPlace.
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5 years ago |
David Piuva
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77996d3b13
Replaced string_parseInteger and string_parseDouble to simplify reading the code.
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5 years ago |
David Piuva
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fb5a8b4a9c
Improved readability using string_length to avoid confusion with lists.
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5 years ago |
David Piuva
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fe47c67848
Moved out non-core functions from the String type for easier maintenance.
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5 years ago |
David Piuva
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ab070e35d1
Moved out split from the string class and made an in-place version.
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5 years ago |
David Piuva
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8d4a207dbf
Turning off debug images from sprite generation. Maybe a flag is needed.
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5 years ago |
David Piuva
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9d5c95f858
Allowing comments in sprite generation scripts to be indented.
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5 years ago |
David Piuva
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fd0dce3c73
Importing quads from PLY to save memory.
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5 years ago |
David Piuva
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e979805db9
Added safety against incompatible PLY formats.
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5 years ago |
David Piuva
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249c0fa450
Importing stanford PLY models for isometric sprite generation.
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5 years ago |
David Piuva
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20ede118db
Another sweep of most style warnings.
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5 years ago |
David Piuva
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3c4e7bc569
Beginning of public version history.
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6 years ago |