Commit History

Author SHA1 Message Date
  David Piuva 0ecf724e33 Using ortho_ prefix for direction indices. 5 years ago
  David Piuva 292c255632 Made camera getters in the sprite engine. 5 years ago
  David Piuva 95dbc22b08 Avoiding infinite background depth for faster deferred light. 5 years ago
  David Piuva 3b862e2275 Storing type names in the sprite engine. 5 years ago
  David Piuva 2963423b83 Preventing rare pixel holes between triangles in dense models. 5 years ago
  David Piuva 60d6ae7143 Erasing sprites and models using delete in Sandbox. 5 years ago
  David Piuva 01e3147fe7 Made a method for setting the camera location. 5 years ago
  David Piuva 7e98a410bc Forgot to transform the local bounds in the octree for off-center models. 5 years ago
  David Piuva c9ccc57bb3 Made debug drawing of octree to allow finding the remaining bugs. 5 years ago
  David Piuva 1f107d72e8 Moved the example Sprite Engine to a separate folder. 5 years ago