Commit History

Author SHA1 Message Date
  David Piuva 3e2b9f3b0d Turning of memory mutex outside of main and preventing multi-threading during global construction and destruction. 10 months ago
  David Piuva 906b9fef5a Replacing most C library dependencies with equivalent dependencies in C++. 1 year ago
  David Piuva 1f107d72e8 Moved the example Sprite Engine to a separate folder. 5 years ago
  David Piuva 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 years ago
  David Piuva 7030057d08 Designed a visual interface for mock-up level design tools in Sandbox. 5 years ago
  David Piuva 7a067f7118 Made it possible to mix deep sprites with freely rotated dynamic models. 5 years ago
  David Piuva d2f2ea63c6 Removed deprecated split functions. 5 years ago
  David Piuva 0f5daa8d8f Renamed string_split to string_dangerous_split and string_split_inPlace to string_dangerous_split_inPlace. 5 years ago
  David Piuva 77996d3b13 Replaced string_parseInteger and string_parseDouble to simplify reading the code. 5 years ago
  David Piuva fb5a8b4a9c Improved readability using string_length to avoid confusion with lists. 5 years ago
  David Piuva fe47c67848 Moved out non-core functions from the String type for easier maintenance. 5 years ago
  David Piuva ab070e35d1 Moved out split from the string class and made an in-place version. 5 years ago
  David Piuva 8d4a207dbf Turning off debug images from sprite generation. Maybe a flag is needed. 5 years ago
  David Piuva 9d5c95f858 Allowing comments in sprite generation scripts to be indented. 5 years ago
  David Piuva fd0dce3c73 Importing quads from PLY to save memory. 5 years ago
  David Piuva e979805db9 Added safety against incompatible PLY formats. 5 years ago
  David Piuva 249c0fa450 Importing stanford PLY models for isometric sprite generation. 5 years ago
  David Piuva 20ede118db Another sweep of most style warnings. 5 years ago
  David Piuva 3c4e7bc569 Beginning of public version history. 6 years ago