David Piuva 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
..
.ini 3c4e7bc569 Beginning of public version history. 6 年之前
.png 3c4e7bc569 Beginning of public version history. 6 年之前
Character_Mage.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
Character_Mage.png 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. 5 年之前
Floor.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
Floor.png 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. 5 年之前
Pillar.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
Pillar.png 3c4e7bc569 Beginning of public version history. 6 年之前
WoodenBarrel.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
WoodenBarrel.png 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. 5 年之前
WoodenFence.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
WoodenFence.png 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. 5 年之前
WoodenFloor.ini 26f83d8722 Inconsistent naming of the Sandbox/sandbox exexutable caused the sprite rendering script to fail when compiling with the new build system. 2 年之前
WoodenFloor.png 48c41b23b6 Implemented a simpler rasterization algorithm for dense models. 5 年之前