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internal
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 jaren geleden |
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stbImage
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3d866c8117
Completed the image saving stub with BMP, Jpeg, Targa and Unicode filenames.
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3 jaren geleden |
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Color.cpp
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 jaren geleden |
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Color.h
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 jaren geleden |
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Image.cpp
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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Image.h
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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ImageF32.cpp
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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ImageF32.h
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9440208038
Implemented 256-bit SIMD vectors for AVX2. And some general clean-up.
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2 jaren geleden |
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ImageLoader.h
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 jaren geleden |
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ImageRgbaU8.cpp
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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ImageRgbaU8.h
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66502cb2ac
Letting pyramid images store start offsets instead of pointers.
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2 jaren geleden |
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ImageU16.cpp
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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ImageU16.h
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9440208038
Implemented 256-bit SIMD vectors for AVX2. And some general clean-up.
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2 jaren geleden |
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ImageU8.cpp
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4d27bde0d4
Automatically aligning float images to the F vector size to allow processing float images using only AVX.
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2 jaren geleden |
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ImageU8.h
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9440208038
Implemented 256-bit SIMD vectors for AVX2. And some general clean-up.
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2 jaren geleden |
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PackOrder.h
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d54ee7027e
Testing arbitrary length vectors in the Sprite Engine.
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2 jaren geleden |
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draw.cpp
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3765018ec7
Moved the odd functions that were only used once internally from scalar.h.
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2 jaren geleden |
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draw.h
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9111a57006
Made a basic image theme for the Wizard application.
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3 jaren geleden |