David Piuva 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago
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RgbaMultiply.h 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago
Shader.cpp 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago
Shader.h 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago
includeShader.h 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 years ago
shaderMethods.h 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago
shaderTypes.h 9440208038 Implemented 256-bit SIMD vectors for AVX2. And some general clean-up. 2 years ago