David Piuva 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 1 روز پیش
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Buffers.txt 5a2eee2f5f Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types. 1 سال پیش
Files.txt 640eac18cd Made a scripted build system that can follow includes automatically. 3 سال پیش
ImageProcessing.txt 0bbabf38c5 Created an arena allocator for getting heap memory. 1 سال پیش
Images.txt c6c74fb89d Documented how to use the X vectors for image processing, but only mentioned the F vector briefly to avoid confusing beginners. 2 سال پیش
License.txt fcb09ef675 Clarified that Unlicense is also used for contributions. 1 روز پیش
Manual.txt 03fa03ad43 Documented how to choose the right collection and when to use Buffer and SafePointer instead. 1 روز پیش
Security.txt 727c51829f HTML generator for documentation. Similar to markdown but customized. 5 سال پیش
Starting.txt 8303a2fdcf After testing on two versions of MacOS, testing with a 16-bit monitor, and concluding that the fullscreen button is not essential, it is time to announce MacOS as officially supported by the media layer. 5 روز پیش
Strings.txt 039123535f Documented the motivation behind creating dsr::String instead of using std::string. 1 سال پیش
StyleGuide.txt 06b4ae7d49 Running tests on MS-Windows using the Builder build system. 11 ماه پیش
Troubleshooting.txt 9afebb97af Documented that inconsistent case in paths can cause duplicate linking in the Builder build system. 7 ماه پیش