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algorithmAPI.h
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42f865ea1f
Allowing Array and Field to be cloned implicitly.
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2 年之前 |
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bufferAPI.cpp
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04c292b4af
Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers.
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5 月之前 |
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bufferAPI.h
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04c292b4af
Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers.
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5 月之前 |
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configAPI.cpp
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 年之前 |
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configAPI.h
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4881831ff0
Basic loading of style settings from ini files, without any style variations.
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3 年之前 |
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drawAPI.cpp
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cc635673e5
Found a culling bug in line drawing.
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6 月之前 |
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drawAPI.h
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8ba2e9c9de
Moved lots of code into an implementation folder.
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10 月之前 |
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fileAPI.cpp
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65fceb17ec
Removed the IMPLICIT_PATH_SYNTAX macro that was too error-prone.
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7 月之前 |
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fileAPI.h
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65fceb17ec
Removed the IMPLICIT_PATH_SYNTAX macro that was too error-prone.
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7 月之前 |
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filterAPI.cpp
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04c292b4af
Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers.
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5 月之前 |
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filterAPI.h
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15d1526231
Cleaned up the code a bit using cppcheck.
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10 月之前 |
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fontAPI.cpp
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8ba2e9c9de
Moved lots of code into an implementation folder.
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10 月之前 |
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fontAPI.h
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8ba2e9c9de
Moved lots of code into an implementation folder.
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10 月之前 |
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guiAPI.cpp
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15fca9d2b5
Added window_flushDeferredActions to the GUI API, so that one can get updated lists of child components without drawing the whole interface.
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6 月之前 |
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guiAPI.h
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15fca9d2b5
Added window_flushDeferredActions to the GUI API, so that one can get updated lists of child components without drawing the whole interface.
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6 月之前 |
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imageAPI.cpp
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04c292b4af
Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers.
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5 月之前 |
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imageAPI.h
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04c292b4af
Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers.
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5 月之前 |
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mediaMachineAPI.cpp
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8ba2e9c9de
Moved lots of code into an implementation folder.
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10 月之前 |
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mediaMachineAPI.h
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8ba2e9c9de
Moved lots of code into an implementation folder.
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10 月之前 |
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modelAPI.cpp
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e69f53aaaf
Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting.
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7 月之前 |
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modelAPI.h
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e69f53aaaf
Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting.
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7 月之前 |
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randomAPI.cpp
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c505507fa3
Made a sound API.
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9 月之前 |
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randomAPI.h
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c505507fa3
Made a sound API.
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9 月之前 |
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rendererAPI.cpp
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e69f53aaaf
Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting.
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7 月之前 |
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rendererAPI.h
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e69f53aaaf
Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting.
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7 月之前 |
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soundAPI.cpp
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890fa3b455
Handling sound requests larger than the fixed period.
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9 月之前 |
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soundAPI.h
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890fa3b455
Handling sound requests larger than the fixed period.
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9 月之前 |
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stringAPI.cpp
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e0d0d81a3f
Added some east European characters.
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2 天之前 |
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stringAPI.h
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437ca534af
Got rid of the buggy towlower and towupper functions from std and began implementing character conversion that actually works for the Latin-1 Unicode subset.
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2 天之前 |
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textureAPI.cpp
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339b50e00c
Allowing the mip level to be uniform to increase performance in texture sampling.
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10 月之前 |
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textureAPI.h
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ba162b1f68
Found a bug in clamping of mipLevel in texture_sample_bilinear, but it is much faster to just clamp it as a single scalar in texture_getMipLevelIndex, so MIP_INSIDE is currently mandatory until I find an efficient way of limiting mip levels on Intel processors.
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6 月之前 |
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timeAPI.cpp
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906b9fef5a
Replacing most C library dependencies with equivalent dependencies in C++.
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1 年之前 |
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timeAPI.h
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70dc39885c
Using CR-LF line endings in UTF-8 for source files.
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5 年之前 |