David Piuva e0d0d81a3f Added some east European characters. 1 月之前
..
algorithmAPI.h 42f865ea1f Allowing Array and Field to be cloned implicitly. 2 年之前
bufferAPI.cpp 04c292b4af Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers. 5 月之前
bufferAPI.h 04c292b4af Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers. 5 月之前
configAPI.cpp 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 年之前
configAPI.h 4881831ff0 Basic loading of style settings from ini files, without any style variations. 3 年之前
drawAPI.cpp cc635673e5 Found a culling bug in line drawing. 6 月之前
drawAPI.h 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
fileAPI.cpp 65fceb17ec Removed the IMPLICIT_PATH_SYNTAX macro that was too error-prone. 7 月之前
fileAPI.h 65fceb17ec Removed the IMPLICIT_PATH_SYNTAX macro that was too error-prone. 7 月之前
filterAPI.cpp 04c292b4af Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers. 5 月之前
filterAPI.h 15d1526231 Cleaned up the code a bit using cppcheck. 10 月之前
fontAPI.cpp 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
fontAPI.h 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
guiAPI.cpp 15fca9d2b5 Added window_flushDeferredActions to the GUI API, so that one can get updated lists of child components without drawing the whole interface. 6 月之前
guiAPI.h 15fca9d2b5 Added window_flushDeferredActions to the GUI API, so that one can get updated lists of child components without drawing the whole interface. 6 月之前
imageAPI.cpp 04c292b4af Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers. 5 月之前
imageAPI.h 04c292b4af Made it optional to zero the new memory in buffer and images to allow faster creation of temporary buffers. 5 月之前
mediaMachineAPI.cpp 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
mediaMachineAPI.h 8ba2e9c9de Moved lots of code into an implementation folder. 10 月之前
modelAPI.cpp e69f53aaaf Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting. 7 月之前
modelAPI.h e69f53aaaf Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting. 7 月之前
randomAPI.cpp c505507fa3 Made a sound API. 9 月之前
randomAPI.h c505507fa3 Made a sound API. 9 月之前
rendererAPI.cpp e69f53aaaf Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting. 7 月之前
rendererAPI.h e69f53aaaf Moved outrendering logic from modelAPI.h and replaced raw pointers with reference counting. 7 月之前
soundAPI.cpp 890fa3b455 Handling sound requests larger than the fixed period. 9 月之前
soundAPI.h 890fa3b455 Handling sound requests larger than the fixed period. 9 月之前
stringAPI.cpp e0d0d81a3f Added some east European characters. 2 天之前
stringAPI.h 437ca534af Got rid of the buggy towlower and towupper functions from std and began implementing character conversion that actually works for the Latin-1 Unicode subset. 2 天之前
textureAPI.cpp 339b50e00c Allowing the mip level to be uniform to increase performance in texture sampling. 10 月之前
textureAPI.h ba162b1f68 Found a bug in clamping of mipLevel in texture_sample_bilinear, but it is much faster to just clamp it as a single scalar in texture_getMipLevelIndex, so MIP_INSIDE is currently mandatory until I find an efficient way of limiting mip levels on Intel processors. 6 月之前
timeAPI.cpp 906b9fef5a Replacing most C library dependencies with equivalent dependencies in C++. 1 年之前
timeAPI.h 70dc39885c Using CR-LF line endings in UTF-8 for source files. 5 年之前