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DsrTraits.h
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22d85c7c74
Using explicit namespaces for traits to work better in header implementations.
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4 months ago |
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Handle.h
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5a2eee2f5f
Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types.
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10 months ago |
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SafePointer.cpp
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3e2b9f3b0d
Turning of memory mutex outside of main and preventing multi-threading during global construction and destruction.
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10 months ago |
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SafePointer.h
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c8339878af
Getting cache line width on MS-Windows.
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10 months ago |
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endian.h
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5a2eee2f5f
Replaced std::shared_ptr with dsr::Handle and introduced textures as separate types.
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10 months ago |
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format.cpp
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c505507fa3
Made a sound API.
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9 months ago |
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format.h
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307a885c08
Found a typo in format.h. Should be 64 bits, not 65 bits.
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5 months ago |
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heap.cpp
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9e5663ba0b
Optimized sound engine.
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9 months ago |
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heap.h
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cb922b05b8
Using the new allocator in Array and Field collections.
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9 months ago |
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memory.h
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cb922b05b8
Using the new allocator in Array and Field collections.
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9 months ago |
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noSimd.h
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8151a5c91f
Expanded traits from DsrTrait_Scalar to DsrTrait_Any, to allow calling min and max with more than two SIMD vectors in the same function call.
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5 months ago |
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simd.h
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8821d66ac7
Updated laneCountF_32Bit into laneCountF in an outdated comment in simd.h.
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5 months ago |
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simd3D.h
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720d5d130d
Commented about which code will be incompatible with ARM SVE unless refactored into templates.
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5 months ago |
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threading.cpp
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5f94898f31
Fixed a bug in threadedWorkFromList where getting a pointer to the first task in a list would trigger a bound exception from getting a reference to the non-existing unused element.
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5 months ago |
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threading.h
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e32bf92d1a
Fixed memory leak by assuming that std::function will always heap allocate captured data.
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8 months ago |
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virtualStack.cpp
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3680656487
Fixed missing U in some string literals.
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10 months ago |
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virtualStack.h
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e32bf92d1a
Fixed memory leak by assuming that std::function will always heap allocate captured data.
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8 months ago |