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-
- #include "importer.h"
- namespace dsr {
- struct PlyProperty {
- String name;
- bool list;
- int scale = 1; // 1 for normalized input, 255 for uchar
- // Single property
- PlyProperty(String name, ReadableString typeName) : name(name), list(false) {
- if (string_caseInsensitiveMatch(typeName, U"UCHAR")) {
- this->scale = 255;
- } else {
- this->scale = 1;
- }
- }
- // List of properties
- PlyProperty(String name, ReadableString typeName, ReadableString lengthTypeName) : name(name), list(true) {
- if (string_caseInsensitiveMatch(typeName, U"UCHAR")) {
- this->scale = 255;
- } else {
- this->scale = 1;
- }
- if (string_caseInsensitiveMatch(lengthTypeName, U"FLOAT")) {
- printText("loadPlyModel: Using floating-point numbers to describe the length of a list is nonsense!\n");
- }
- }
- };
- struct PlyElement {
- String name; // Name of the collection
- int count; // Size of the collection
- List<PlyProperty> properties; // Properties on each line (list properties consume additional tokens)
- PlyElement(const String &name, int count) : name(name), count(count) {}
- };
- enum class PlyDataInput {
- Ignore, Vertex, Face
- };
- static PlyDataInput PlyDataInputFromName(const ReadableString& name) {
- if (string_caseInsensitiveMatch(name, U"VERTEX")) {
- return PlyDataInput::Vertex;
- } else if (string_caseInsensitiveMatch(name, U"FACE")) {
- return PlyDataInput::Face;
- } else {
- return PlyDataInput::Ignore;
- }
- }
- struct PlyVertex {
- FVector3D position = FVector3D(0.0f, 0.0f, 0.0f);
- FVector4D color = FVector4D(1.0f, 1.0f, 1.0f, 1.0f);
- };
- // When exporting PLY to this tool:
- // +X is right
- // +Y is up
- // +Z is forward
- // This coordinate system is left handed, which makes more sense when working with depth buffers.
- // If exporting from a right-handed editor, setting Y as up and Z as forward might flip the X axis to the left side.
- // In that case, flip the X axis when calling this function.
- static void loadPlyModel(Model& targetModel, int targetPart, const ReadableString& content, bool flipX, Transform3D axisConversion) {
- //printText("loadPlyModel:\n", content, "\n");
- // Find the target model
- int startPointIndex = model_getNumberOfPoints(targetModel);
- // Split lines
- List<String> lines = string_split(content, U'\n', true);
- List<PlyElement> elements;
- bool readingContent = false; // True after passing end_header
- int elementIndex = -1; // current member of elements
- int memberIndex = 0; // current data line within the content of the current element
- PlyDataInput inputMode = PlyDataInput::Ignore;
- // Temporary geometry
- List<PlyVertex> vertices;
- if (lines.length() < 2) {
- printText("loadPlyModel: Failed to identify line-breaks in the PLY file!\n");
- return;
- } else if (!string_caseInsensitiveMatch(string_removeOuterWhiteSpace(lines[0]), U"PLY")) {
- printText("loadPlyModel: Failed to identify the file as PLY!\n");
- return;
- } else if (!string_caseInsensitiveMatch(string_removeOuterWhiteSpace(lines[1]), U"FORMAT ASCII 1.0")) {
- printText("loadPlyModel: Only supporting the ascii 1.0 format!\n");
- return;
- }
- for (int l = 0; l < lines.length(); l++) {
- // Tokenize the current line
- List<String> tokens = string_split(lines[l], U' ');
- if (tokens.length() > 0 && !string_caseInsensitiveMatch(tokens[0], U"COMMENT")) {
- if (readingContent) {
- // Parse geometry
- if (inputMode == PlyDataInput::Vertex || inputMode == PlyDataInput::Face) {
- // Create new vertex with default properties
- if (inputMode == PlyDataInput::Vertex) {
- vertices.push(PlyVertex());
- }
- PlyElement *currentElement = &(elements[elementIndex]);
- int tokenIndex = 0;
- for (int propertyIndex = 0; propertyIndex < currentElement->properties.length(); propertyIndex++) {
- if (tokenIndex >= tokens.length()) {
- printText("loadPlyModel: Undeclared properties given to ", currentElement->name, " in the data!\n");
- break;
- }
- PlyProperty *currentProperty = &(currentElement->properties[propertyIndex]);
- if (currentProperty->list) {
- int listLength = string_toInteger(tokens[tokenIndex]);
- tokenIndex++;
- // Detect polygons
- if (inputMode == PlyDataInput::Face && string_caseInsensitiveMatch(currentProperty->name, U"VERTEX_INDICES")) {
- if (vertices.length() == 0) {
- printText("loadPlyModel: This ply importer does not support feeding polygons before vertices! Using vertices before defining them would require an additional intermediate representation.\n");
- }
- bool flipSides = flipX;
- if (listLength == 4) {
- // Use a quad to save memory
- int indexA = string_toInteger(tokens[tokenIndex]);
- int indexB = string_toInteger(tokens[tokenIndex + 1]);
- int indexC = string_toInteger(tokens[tokenIndex + 2]);
- int indexD = string_toInteger(tokens[tokenIndex + 3]);
- FVector4D colorA = vertices[indexA].color;
- FVector4D colorB = vertices[indexB].color;
- FVector4D colorC = vertices[indexC].color;
- FVector4D colorD = vertices[indexD].color;
- if (flipSides) {
- int polygon = model_addQuad(targetModel, targetPart,
- startPointIndex + indexD,
- startPointIndex + indexC,
- startPointIndex + indexB,
- startPointIndex + indexA
- );
- model_setVertexColor(targetModel, targetPart, polygon, 0, colorD);
- model_setVertexColor(targetModel, targetPart, polygon, 1, colorC);
- model_setVertexColor(targetModel, targetPart, polygon, 2, colorB);
- model_setVertexColor(targetModel, targetPart, polygon, 3, colorA);
- } else {
- int polygon = model_addQuad(targetModel, targetPart,
- startPointIndex + indexA,
- startPointIndex + indexB,
- startPointIndex + indexC,
- startPointIndex + indexD
- );
- model_setVertexColor(targetModel, targetPart, polygon, 0, colorA);
- model_setVertexColor(targetModel, targetPart, polygon, 1, colorB);
- model_setVertexColor(targetModel, targetPart, polygon, 2, colorC);
- model_setVertexColor(targetModel, targetPart, polygon, 3, colorD);
- }
- } else {
- // Polygon generating a triangle fan
- int indexA = string_toInteger(tokens[tokenIndex]);
- int indexB = string_toInteger(tokens[tokenIndex + 1]);
- FVector4D colorA = vertices[indexA].color;
- FVector4D colorB = vertices[indexB].color;
- for (int i = 2; i < listLength; i++) {
- int indexC = string_toInteger(tokens[tokenIndex + i]);
- FVector4D colorC = vertices[indexC].color;
- // Create a triangle
- if (flipSides) {
- int polygon = model_addTriangle(targetModel, targetPart,
- startPointIndex + indexC,
- startPointIndex + indexB,
- startPointIndex + indexA
- );
- model_setVertexColor(targetModel, targetPart, polygon, 0, colorC);
- model_setVertexColor(targetModel, targetPart, polygon, 1, colorB);
- model_setVertexColor(targetModel, targetPart, polygon, 2, colorA);
- } else {
- int polygon = model_addTriangle(targetModel, targetPart,
- startPointIndex + indexA,
- startPointIndex + indexB,
- startPointIndex + indexC
- );
- model_setVertexColor(targetModel, targetPart, polygon, 0, colorA);
- model_setVertexColor(targetModel, targetPart, polygon, 1, colorB);
- model_setVertexColor(targetModel, targetPart, polygon, 2, colorC);
- }
- // Iterate the triangle fan
- indexB = indexC;
- colorB = colorC;
- }
- }
- }
- tokenIndex += listLength;
- } else {
- // Detect vertex data
- if (inputMode == PlyDataInput::Vertex) {
- float value = string_toDouble(tokens[tokenIndex]) / (double)currentProperty->scale;
- // Swap X, Y and Z to convert from PLY coordinates
- if (string_caseInsensitiveMatch(currentProperty->name, U"X")) {
- if (flipX) {
- value = -value; // Right-handed to left-handed conversion
- }
- vertices[vertices.length() - 1].position.x = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"Y")) {
- vertices[vertices.length() - 1].position.y = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"Z")) {
- vertices[vertices.length() - 1].position.z = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"RED")) {
- vertices[vertices.length() - 1].color.x = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"GREEN")) {
- vertices[vertices.length() - 1].color.y = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"BLUE")) {
- vertices[vertices.length() - 1].color.z = value;
- } else if (string_caseInsensitiveMatch(currentProperty->name, U"ALPHA")) {
- vertices[vertices.length() - 1].color.w = value;
- }
- }
- }
- // Count one for a list size or single property
- tokenIndex++;
- }
- // Complete the vertex
- if (inputMode == PlyDataInput::Vertex) {
- FVector3D localPosition = vertices[vertices.length() - 1].position;
- model_addPoint(targetModel, axisConversion.transformPoint(localPosition));
- }
- }
- memberIndex++;
- if (memberIndex >= elements[elementIndex].count) {
- // Done with the element
- elementIndex++;
- memberIndex = 0;
- if (elementIndex >= elements.length()) {
- // Done with the file
- if (l < lines.length() - 1) {
- // Remaining lines will be ignored with a warning
- printText("loadPlyModel: Ignored ", (lines.length() - 1) - l, " undeclared lines at file end!\n");
- }
- return;
- } else {
- // Identify the next element by name
- inputMode = PlyDataInputFromName(elements[elementIndex].name);
- }
- }
- } else {
- if (tokens.length() == 1) {
- if (string_caseInsensitiveMatch(tokens[0], U"END_HEADER")) {
- readingContent = true;
- elementIndex = 0;
- memberIndex = 0;
- if (elements.length() < 2) {
- printText("loadPlyModel: Need at least two elements to defined faces and vertices in the model!\n");
- return;
- }
- // Identify the first element by name
- inputMode = PlyDataInputFromName(elements[elementIndex].name);
- }
- } else if (tokens.length() >= 3) {
- if (string_caseInsensitiveMatch(tokens[0], U"ELEMENT")) {
- elementIndex = elements.pushGetIndex(PlyElement(tokens[1], string_toInteger(tokens[2])));
- } else if (string_caseInsensitiveMatch(tokens[0], U"PROPERTY")) {
- if (elementIndex < 0) {
- printText("loadPlyModel: Cannot declare a property without an element!\n");
- } else if (readingContent) {
- printText("loadPlyModel: Cannot declare a property outside of the header!\n");
- } else {
- if (tokens.length() == 3) {
- // Single property
- elements[elementIndex].properties.push(PlyProperty(tokens[2], tokens[1]));
- } else if (tokens.length() == 5 && string_caseInsensitiveMatch(tokens[1], U"LIST")) {
- // Integer followed by that number of properties as a list
- elements[elementIndex].properties.push(PlyProperty(tokens[4], tokens[3], tokens[2]));
- } else {
- printText("loadPlyModel: Unable to parse property!\n");
- return;
- }
- }
- }
- }
- }
- }
- }
- }
- void importer_loadModel(Model& targetModel, int part, const ReadableString& filename, bool flipX, Transform3D axisConversion) {
- int lastDotIndex = string_findLast(filename, U'.');
- if (lastDotIndex == -1) {
- printText("The model's filename ", filename, " does not have an extension!\n");
- } else {
- ReadableString extension = string_after(filename, lastDotIndex);
- if (string_caseInsensitiveMatch(extension, U"PLY")) {
- // Store the whole model file in a string for fast reading
- String content = string_load(filename);
- // Parse the file from the string
- loadPlyModel(targetModel, part, content, flipX, axisConversion);
- } else {
- printText("The extension ", extension, " in ", filename, " is not yet supported! You can implement an importer and call it from the loadModel function in tool.cpp.\n");
- }
- }
- }
- Model importer_loadModel(const ReadableString& filename, bool flipX, Transform3D axisConversion) {
- Model result = model_create();
- model_addEmptyPart(result, U"Imported");
- importer_loadModel(result, 0, filename, flipX, axisConversion);
- return result;
- }
- }
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