angel
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d6aa8b1190
Added chest gif
|
7 years ago |
angel
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12a462ec6a
Added one more image.
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7 years ago |
angel
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3638c5b9f5
Added Photos.
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7 years ago |
Angel Ortiz
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39629761fc
Set theme jekyll-theme-minimal
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7 years ago |
angel
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ce1941c0e4
Added test scenes.
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7 years ago |
angel
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03e0491d2d
Bug fixes in rasterizer and light class.
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7 years ago |
angel
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7ce7213055
Improved camera and lighting in scenes.
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7 years ago |
angel
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06554eb789
Added different textures and meshes per scene.
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7 years ago |
angel
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5cd764e814
Added gitattributes file.
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7 years ago |
angel
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1bff4e98ce
Added comments and annotations to all of the engine
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7 years ago |
angel
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86605daeae
Naive SIMD
|
7 years ago |
angel
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d1c8ed5486
Implemented texture Tiling
|
7 years ago |
angel
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8ad03b3a49
Optimizations and change of compiler.
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7 years ago |
angel
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d1ee7f403e
Added vertical movement with q and e.
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7 years ago |
angel
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2971a7aaa9
Added Camera controls and zoom.
|
7 years ago |
angel
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bd3667b292
First attempt at free camera movement.
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7 years ago |
angel
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f7baeb9a0f
Added camera controls and some optimizations.
|
7 years ago |
angel
|
8fd32d2b1a
Added scene switching by keyboard input.
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7 years ago |
angel
|
981f5e591f
Modified input manager to do more than just return quit flag.
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7 years ago |
angel
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d699646546
Fix lighting bug and enabled multiple lights in scene.
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7 years ago |
angel
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2b50af80d8
Changed camera and fixed TBN matrix bug.
|
7 years ago |
angel
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7294be0d0d
Latest changes to attempt a fix for lighting bug.
|
7 years ago |
angel
|
d8f85eef95
Halfway through adding multiple light sources.
|
7 years ago |
angel
|
8d6c9b1307
Added multiple objects.
|
7 years ago |
angel
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99d1c6d4ae
Added texture filtering but disabled it for now for FPS reasons.
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7 years ago |
angel
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2e8bd0b215
Added PBR.
|
7 years ago |
angel
|
3bed31ab70
Implemented scene switching and new naming convention
|
7 years ago |
angel
|
4264c4fca7
Implemented Bump Mapping shader.
|
7 years ago |
angel
|
3dbba99361
Added gamma coirrection, working on bump mapping.
|
7 years ago |
angel
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c28035e52f
Added simplest possible parallization with openMP.
|
7 years ago |