Commit History

Author SHA1 Message Date
  Angelo1211 d3af7e1620 Made Changes to allow compilation on MVSC 7 years ago
  Angel Ortiz 90e8a18f56 Commit Merge 7 years ago
  Angel Ortiz b8b9d06974 Improved compatibility for multiple compilers in cmake. 7 years ago
  Angel Ortiz 87b5186c94 Statically linked some MinGW libs. 7 years ago
  Angel Ortiz 015d7202cf First working build on windows. 7 years ago
  unknown a916bb89ae Added new windows development branch 7 years ago
  angel ce1941c0e4 Added test scenes. 7 years ago
  angel 03e0491d2d Bug fixes in rasterizer and light class. 7 years ago
  angel 7ce7213055 Improved camera and lighting in scenes. 7 years ago
  angel 06554eb789 Added different textures and meshes per scene. 7 years ago
  angel 5cd764e814 Added gitattributes file. 7 years ago
  angel 1bff4e98ce Added comments and annotations to all of the engine 7 years ago
  angel 86605daeae Naive SIMD 7 years ago
  angel d1c8ed5486 Implemented texture Tiling 7 years ago
  angel 8ad03b3a49 Optimizations and change of compiler. 7 years ago
  angel d1ee7f403e Added vertical movement with q and e. 7 years ago
  angel 2971a7aaa9 Added Camera controls and zoom. 7 years ago
  angel bd3667b292 First attempt at free camera movement. 7 years ago
  angel f7baeb9a0f Added camera controls and some optimizations. 7 years ago
  angel 8fd32d2b1a Added scene switching by keyboard input. 7 years ago
  angel 981f5e591f Modified input manager to do more than just return quit flag. 7 years ago
  angel d699646546 Fix lighting bug and enabled multiple lights in scene. 7 years ago
  angel 2b50af80d8 Changed camera and fixed TBN matrix bug. 7 years ago
  angel 7294be0d0d Latest changes to attempt a fix for lighting bug. 7 years ago
  angel d8f85eef95 Halfway through adding multiple light sources. 7 years ago
  angel 8d6c9b1307 Added multiple objects. 7 years ago
  angel 99d1c6d4ae Added texture filtering but disabled it for now for FPS reasons. 7 years ago
  angel 2e8bd0b215 Added PBR. 7 years ago
  angel 3bed31ab70 Implemented scene switching and new naming convention 7 years ago
  angel 4264c4fca7 Implemented Bump Mapping shader. 7 years ago