Angelo1211
|
d3af7e1620
Made Changes to allow compilation on MVSC
|
7 years ago |
Angel Ortiz
|
90e8a18f56
Commit Merge
|
7 years ago |
Angel Ortiz
|
b8b9d06974
Improved compatibility for multiple compilers in cmake.
|
7 years ago |
Angel Ortiz
|
87b5186c94
Statically linked some MinGW libs.
|
7 years ago |
Angel Ortiz
|
015d7202cf
First working build on windows.
|
7 years ago |
unknown
|
a916bb89ae
Added new windows development branch
|
7 years ago |
angel
|
ce1941c0e4
Added test scenes.
|
7 years ago |
angel
|
03e0491d2d
Bug fixes in rasterizer and light class.
|
7 years ago |
angel
|
7ce7213055
Improved camera and lighting in scenes.
|
7 years ago |
angel
|
06554eb789
Added different textures and meshes per scene.
|
7 years ago |
angel
|
5cd764e814
Added gitattributes file.
|
7 years ago |
angel
|
1bff4e98ce
Added comments and annotations to all of the engine
|
7 years ago |
angel
|
86605daeae
Naive SIMD
|
7 years ago |
angel
|
d1c8ed5486
Implemented texture Tiling
|
7 years ago |
angel
|
8ad03b3a49
Optimizations and change of compiler.
|
7 years ago |
angel
|
d1ee7f403e
Added vertical movement with q and e.
|
7 years ago |
angel
|
2971a7aaa9
Added Camera controls and zoom.
|
7 years ago |
angel
|
bd3667b292
First attempt at free camera movement.
|
7 years ago |
angel
|
f7baeb9a0f
Added camera controls and some optimizations.
|
7 years ago |
angel
|
8fd32d2b1a
Added scene switching by keyboard input.
|
7 years ago |
angel
|
981f5e591f
Modified input manager to do more than just return quit flag.
|
7 years ago |
angel
|
d699646546
Fix lighting bug and enabled multiple lights in scene.
|
7 years ago |
angel
|
2b50af80d8
Changed camera and fixed TBN matrix bug.
|
7 years ago |
angel
|
7294be0d0d
Latest changes to attempt a fix for lighting bug.
|
7 years ago |
angel
|
d8f85eef95
Halfway through adding multiple light sources.
|
7 years ago |
angel
|
8d6c9b1307
Added multiple objects.
|
7 years ago |
angel
|
99d1c6d4ae
Added texture filtering but disabled it for now for FPS reasons.
|
7 years ago |
angel
|
2e8bd0b215
Added PBR.
|
7 years ago |
angel
|
3bed31ab70
Implemented scene switching and new naming convention
|
7 years ago |
angel
|
4264c4fca7
Implemented Bump Mapping shader.
|
7 years ago |