renderData.h 203 B

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  1. #ifndef RENDERDATA_H
  2. #define RENDERDATA_H
  3. #include "matrix.h"
  4. #include "mesh.h"
  5. #include "shader.h"
  6. struct RenderData{
  7. Matrix4 *modelMatrix;
  8. Mesh *modelMesh;
  9. IShader *shader;
  10. };
  11. #endif