Software rendering engine with PBR. Built from scratch on C++.

Topics
#learning #c-plus-plus #prototype #cpp #shaders #graphics #software-rendering #sdl2 #parallelization #graphics-programming #rendering-engine #rendering-pipeline #3d-graphics #3d #rasterization #physically-based-rendering #pbr

angel 315653e156 Aded blinn-phong shading. 7 years ago
include 315653e156 Aded blinn-phong shading. 7 years ago
models 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 years ago
modules 29ce0b3cc7 Fixed windows SDL dll issues. 7 years ago
src 315653e156 Aded blinn-phong shading. 7 years ago
.gitignore 4c653b237a Added SDL and library support on CMAKE. 7 years ago
CMakeLists.txt 3d4bdf058d Separated model matrix, added correct specular shading. Fixed normals. 7 years ago
README.md b754b5fc27 Initial commit 7 years ago

README.md

SoftwareRenderer