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@@ -1,1995 +0,0 @@
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-//
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-// Copyright (c) 2008-2015 the Urho3D project.
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-//
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-// Permission is hereby granted, free of charge, to any person obtaining a copy
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-// of this software and associated documentation files (the "Software"), to deal
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-// in the Software without restriction, including without limitation the rights
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-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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-// copies of the Software, and to permit persons to whom the Software is
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-// furnished to do so, subject to the following conditions:
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-//
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-// The above copyright notice and this permission notice shall be included in
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-// all copies or substantial portions of the Software.
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-//
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-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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-// THE SOFTWARE.
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-//
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-
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-#include "Precompiled.h"
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-#include "../Core/Context.h"
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-#include "../Core/CoreEvents.h"
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-#include "../UI/Cursor.h"
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-#include "../Container/HashSet.h"
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-#include "../IO/Log.h"
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-#include "../Scene/ObjectAnimation.h"
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-#include "../Resource/ResourceCache.h"
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-#include "../Container/Sort.h"
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-#include "../UI/UI.h"
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-#include "../UI/UIElement.h"
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-#include "../UI/UIEvents.h"
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-
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-#include "../DebugNew.h"
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-
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-namespace Atomic
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-{
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-
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-const char* horizontalAlignments[] =
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-{
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- "Left",
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- "Center",
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- "Right",
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- 0
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-};
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-
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-const char* verticalAlignments[] =
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-{
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- "Top",
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- "Center",
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- "Bottom",
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- 0
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-};
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-
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-static const char* focusModes[] =
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-{
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- "NotFocusable",
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- "ResetFocus",
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- "Focusable",
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- "FocusableDefocusable",
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- 0
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-};
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-
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-static const char* dragDropModes[] =
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-{
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- "Disabled",
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- "Source",
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- "Target",
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- "SourceAndTarget",
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- 0
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-};
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-
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-static const char* layoutModes[] =
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-{
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- "Free",
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- "Horizontal",
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- "Vertical",
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- 0
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-};
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-
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-extern const char* UI_CATEGORY;
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-
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-static bool CompareUIElements(const UIElement* lhs, const UIElement* rhs)
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-{
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- return lhs->GetPriority() < rhs->GetPriority();
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-}
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-
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-XPathQuery UIElement::styleXPathQuery_("/elements/element[@type=$typeName]", "typeName:String");
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-
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-UIElement::UIElement(Context* context) :
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- Animatable(context),
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- parent_(0),
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- clipBorder_(IntRect::ZERO),
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- priority_(0),
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- bringToFront_(false),
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- bringToBack_(true),
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- clipChildren_(false),
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- sortChildren_(true),
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- useDerivedOpacity_(true),
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- editable_(true),
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- selected_(false),
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- visible_(true),
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- hovering_(false),
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- internal_(false),
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- focusMode_(FM_NOTFOCUSABLE),
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- dragDropMode_(DD_DISABLED),
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- layoutMode_(LM_FREE),
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- layoutSpacing_(0),
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- layoutBorder_(IntRect::ZERO),
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- layoutFlexScale_(Vector2::ONE),
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- resizeNestingLevel_(0),
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- layoutNestingLevel_(0),
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- layoutMinSize_(0),
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- layoutMaxSize_(0),
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- indent_(0),
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- indentSpacing_(16),
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- position_(IntVector2::ZERO),
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- positionDirty_(true),
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- size_(IntVector2::ZERO),
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- minSize_(IntVector2::ZERO),
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- maxSize_(M_MAX_INT, M_MAX_INT),
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- childOffset_(IntVector2::ZERO),
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- horizontalAlignment_(HA_LEFT),
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- verticalAlignment_(VA_TOP),
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- opacity_(1.0f),
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- opacityDirty_(true),
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- derivedColorDirty_(true),
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- sortOrderDirty_(false),
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- colorGradient_(false),
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- traversalMode_(TM_BREADTH_FIRST),
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- elementEventSender_(false),
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- dragButtonCombo_(0),
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- dragButtonCount_(0)
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-{
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- SetEnabled(false);
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-}
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-
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-UIElement::~UIElement()
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-{
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- // If child elements have outside references, detach them
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- for (Vector<SharedPtr<UIElement> >::Iterator i = children_.Begin(); i < children_.End(); ++i)
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- {
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- if (i->Refs() > 1)
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- (*i)->Detach();
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- }
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-}
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-
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-void UIElement::RegisterObject(Context* context)
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-{
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- context->RegisterFactory<UIElement>(UI_CATEGORY);
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-
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- ACCESSOR_ATTRIBUTE("Name", GetName, SetName, String, String::EMPTY, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Position", GetPosition, SetPosition, IntVector2, IntVector2::ZERO, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Size", GetSize, SetSize, IntVector2, IntVector2::ZERO, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Min Size", GetMinSize, SetMinSize, IntVector2, IntVector2::ZERO, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Max Size", GetMaxSize, SetMaxSize, IntVector2, IntVector2(M_MAX_INT, M_MAX_INT), AM_FILE);
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- ENUM_ACCESSOR_ATTRIBUTE("Horiz Alignment", GetHorizontalAlignment, SetHorizontalAlignment, HorizontalAlignment, horizontalAlignments, HA_LEFT, AM_FILE);
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- ENUM_ACCESSOR_ATTRIBUTE("Vert Alignment", GetVerticalAlignment, SetVerticalAlignment, VerticalAlignment, verticalAlignments, VA_TOP, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Clip Border", GetClipBorder, SetClipBorder, IntRect, IntRect::ZERO, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Priority", GetPriority, SetPriority, int, 0, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Opacity", GetOpacity, SetOpacity, float, 1.0f, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Color", GetColorAttr, SetColor, Color, Color::WHITE, AM_FILE);
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- ATTRIBUTE("Top Left Color", Color, color_[0], Color::WHITE, AM_FILE);
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- ATTRIBUTE("Top Right Color", Color, color_[1], Color::WHITE, AM_FILE);
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- ATTRIBUTE("Bottom Left Color", Color, color_[2], Color::WHITE, AM_FILE);
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- ATTRIBUTE("Bottom Right Color", Color, color_[3], Color::WHITE, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, false, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Is Editable", IsEditable, SetEditable, bool, true, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Is Selected", IsSelected, SetSelected, bool, false, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Is Visible", IsVisible, SetVisible, bool, true, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Bring To Front", GetBringToFront, SetBringToFront, bool, false, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Bring To Back", GetBringToBack, SetBringToBack, bool, true, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Clip Children", GetClipChildren, SetClipChildren, bool, false, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Use Derived Opacity", GetUseDerivedOpacity, SetUseDerivedOpacity, bool, true, AM_FILE);
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- ENUM_ACCESSOR_ATTRIBUTE("Focus Mode", GetFocusMode, SetFocusMode, FocusMode, focusModes, FM_NOTFOCUSABLE, AM_FILE);
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- ENUM_ACCESSOR_ATTRIBUTE("Drag And Drop Mode", GetDragDropMode, SetDragDropMode, unsigned, dragDropModes, DD_DISABLED, AM_FILE);
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- ENUM_ACCESSOR_ATTRIBUTE("Layout Mode", GetLayoutMode, SetLayoutMode, LayoutMode, layoutModes, LM_FREE, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Layout Spacing", GetLayoutSpacing, SetLayoutSpacing, int, 0, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Layout Border", GetLayoutBorder, SetLayoutBorder, IntRect, IntRect::ZERO, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Layout Flex Scale", GetLayoutFlexScale, SetLayoutFlexScale, Vector2, Vector2::ONE, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Indent", GetIndent, SetIndent, int, 0, AM_FILE);
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- ACCESSOR_ATTRIBUTE("Indent Spacing", GetIndentSpacing, SetIndentSpacing, int, 16, AM_FILE);
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- ATTRIBUTE("Variables", VariantMap, vars_, Variant::emptyVariantMap, AM_FILE);
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-}
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-
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-void UIElement::ApplyAttributes()
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-{
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- colorGradient_ = false;
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- derivedColorDirty_ = true;
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-
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- for (unsigned i = 1; i < MAX_UIELEMENT_CORNERS; ++i)
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- {
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- if (color_[i] != color_[0])
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- colorGradient_ = true;
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- }
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-}
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-
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-bool UIElement::LoadXML(const XMLElement& source, bool setInstanceDefault)
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-{
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- return LoadXML(source, 0, setInstanceDefault);
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-}
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-
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-bool UIElement::LoadXML(const XMLElement& source, XMLFile* styleFile, bool setInstanceDefault)
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-{
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- // Get style override if defined
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- String styleName = source.GetAttribute("style");
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-
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- // Apply the style first, if the style file is available
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- if (styleFile)
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- {
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- // If not defined, use type name
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- if (styleName.Empty())
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- styleName = GetTypeName();
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-
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- SetStyle(styleName, styleFile);
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- }
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- // The 'style' attribute value in the style file cannot be equals to original's applied style to prevent infinite loop
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- else if (!styleName.Empty() && styleName != appliedStyle_)
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- {
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- // Attempt to use the default style file
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- styleFile = GetDefaultStyle();
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-
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- if (styleFile)
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- {
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- // Remember the original applied style
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- String appliedStyle(appliedStyle_);
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- SetStyle(styleName, styleFile);
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- appliedStyle_ = appliedStyle;
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- }
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- }
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-
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- // Prevent updates while loading attributes
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- DisableLayoutUpdate();
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-
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- // Then load rest of the attributes from the source
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- if (!Animatable::LoadXML(source, setInstanceDefault))
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- return false;
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-
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- unsigned nextInternalChild = 0;
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-
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- // Load child elements. Internal elements are not to be created as they already exist
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- XMLElement childElem = source.GetChild("element");
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- while (childElem)
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- {
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- bool internalElem = childElem.GetBool("internal");
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- String typeName = childElem.GetAttribute("type");
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- if (typeName.Empty())
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- typeName = "UIElement";
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- unsigned index = childElem.HasAttribute("index") ? childElem.GetUInt("index") : M_MAX_UNSIGNED;
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- UIElement* child = 0;
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-
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- if (!internalElem)
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- child = CreateChild(typeName, String::EMPTY, index);
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- else
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- {
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- for (unsigned i = nextInternalChild; i < children_.Size(); ++i)
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- {
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- if (children_[i]->IsInternal() && children_[i]->GetTypeName() == typeName)
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- {
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- child = children_[i];
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- nextInternalChild = i + 1;
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- break;
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- }
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- }
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-
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- if (!child)
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- LOGWARNING("Could not find matching internal child element of type " + typeName + " in " + GetTypeName());
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- }
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-
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- if (child)
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- {
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- if (!styleFile)
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- styleFile = GetDefaultStyle();
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- if (!child->LoadXML(childElem, styleFile, setInstanceDefault))
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- return false;
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- }
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-
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- childElem = childElem.GetNext("element");
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- }
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-
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- ApplyAttributes();
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-
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- EnableLayoutUpdate();
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- UpdateLayout();
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-
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- return true;
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-}
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-
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-bool UIElement::LoadChildXML(const XMLElement& childElem, XMLFile* styleFile, bool setInstanceDefault)
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-{
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- bool internalElem = childElem.GetBool("internal");
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- if (internalElem)
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- {
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- LOGERROR("Loading internal child element is not supported");
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- return false;
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- }
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-
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- String typeName = childElem.GetAttribute("type");
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- if (typeName.Empty())
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- typeName = "UIElement";
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- unsigned index = childElem.HasAttribute("index") ? childElem.GetUInt("index") : M_MAX_UNSIGNED;
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- UIElement* child = CreateChild(typeName, String::EMPTY, index);
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-
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- if (child)
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- {
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- if (!styleFile)
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- styleFile = GetDefaultStyle();
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- if (!child->LoadXML(childElem, styleFile, setInstanceDefault))
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- return false;
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- }
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-
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- return true;
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-}
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-
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-bool UIElement::SaveXML(XMLElement& dest) const
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-{
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- // Write type
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- if (GetTypeName() != "UIElement")
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- {
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- if (!dest.SetString("type", GetTypeName()))
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- return false;
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- }
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-
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- // Write internal flag
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- if (internal_)
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- {
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- if (!dest.SetBool("internal", internal_))
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- return false;
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- }
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-
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- // Write style
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- if (!appliedStyle_.Empty() && appliedStyle_ != "UIElement")
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- {
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- if (!dest.SetAttribute("style", appliedStyle_))
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- return false;
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- }
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- else if (internal_)
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- {
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- if (!dest.SetAttribute("style", "none"))
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- return false;
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- }
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-
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- // Write attributes
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- if (!Animatable::SaveXML(dest))
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- return false;
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-
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- // Write child elements
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- for (unsigned i = 0; i < children_.Size(); ++i)
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- {
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- UIElement* element = children_[i];
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- if (element->IsTemporary())
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- continue;
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-
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- XMLElement childElem = dest.CreateChild("element");
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- if (!element->SaveXML(childElem))
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- return false;
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- }
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-
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- // Filter UI-style and implicit attributes
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- if (!FilterAttributes(dest))
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- return false;
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-
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- return true;
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-}
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-
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-void UIElement::Update(float timeStep)
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-{
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-}
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-
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-void UIElement::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
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-{
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- // Reset hovering for next frame
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- hovering_ = false;
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-}
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-
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-void UIElement::GetDebugDrawBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
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-{
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- UIBatch batch(this, BLEND_ALPHA, currentScissor, 0, &vertexData);
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-
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- int horizontalThickness = 1;
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- int verticalThickness = 1;
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- if (parent_)
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- {
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- switch (parent_->layoutMode_)
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- {
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- case LM_HORIZONTAL:
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- verticalThickness +=2;
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- break;
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-
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- case LM_VERTICAL:
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- horizontalThickness += 2;
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- break;
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-
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- default:
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- break;
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- }
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- }
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-
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- batch.SetColor(DEBUG_DRAW_COLOR, true);
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- // Left
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- batch.AddQuad(0, 0, horizontalThickness, size_.y_, 0, 0);
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- // Top
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- batch.AddQuad(0, 0, size_.x_, verticalThickness, 0, 0);
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- // Right
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- batch.AddQuad(size_.x_ - horizontalThickness, 0, horizontalThickness, size_.y_, 0, 0);
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- // Bottom
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- batch.AddQuad(0, size_.y_ - verticalThickness, size_.x_, verticalThickness, 0, 0);
|
|
|
-
|
|
|
- UIBatch::AddOrMerge(batch, batches);
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::IsWithinScissor(const IntRect& currentScissor)
|
|
|
-{
|
|
|
- if (!visible_)
|
|
|
- return false;
|
|
|
-
|
|
|
- const IntVector2& screenPos = GetScreenPosition();
|
|
|
- return screenPos.x_ < currentScissor.right_ && screenPos.x_ + GetWidth() > currentScissor.left_ &&
|
|
|
- screenPos.y_ < currentScissor.bottom_ && screenPos.y_ + GetHeight() > currentScissor.top_;
|
|
|
-}
|
|
|
-
|
|
|
-const IntVector2& UIElement::GetScreenPosition() const
|
|
|
-{
|
|
|
- if (positionDirty_)
|
|
|
- {
|
|
|
- IntVector2 pos = position_;
|
|
|
- const UIElement* parent = parent_;
|
|
|
-
|
|
|
- if (parent)
|
|
|
- {
|
|
|
- const IntVector2& parentScreenPos = parent->GetScreenPosition();
|
|
|
-
|
|
|
- switch (horizontalAlignment_)
|
|
|
- {
|
|
|
- case HA_LEFT:
|
|
|
- pos.x_ += parentScreenPos.x_;
|
|
|
- break;
|
|
|
-
|
|
|
- case HA_CENTER:
|
|
|
- pos.x_ += parentScreenPos.x_ + parent_->size_.x_ / 2 - size_.x_ / 2;
|
|
|
- break;
|
|
|
-
|
|
|
- case HA_RIGHT:
|
|
|
- pos.x_ += parentScreenPos.x_ + parent_->size_.x_ - size_.x_;
|
|
|
- break;
|
|
|
- }
|
|
|
- switch (verticalAlignment_)
|
|
|
- {
|
|
|
- case VA_TOP:
|
|
|
- pos.y_ += parentScreenPos.y_;
|
|
|
- break;
|
|
|
-
|
|
|
- case VA_CENTER:
|
|
|
- pos.y_ += parentScreenPos.y_ + parent_->size_.y_ / 2 - size_.y_ / 2;
|
|
|
- break;
|
|
|
-
|
|
|
- case VA_BOTTOM:
|
|
|
- pos.y_ += parentScreenPos.y_ + parent_->size_.y_ - size_.y_;
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- pos += parent_->childOffset_;
|
|
|
- }
|
|
|
-
|
|
|
- screenPosition_ = pos;
|
|
|
- positionDirty_ = false;
|
|
|
- }
|
|
|
-
|
|
|
- return screenPosition_;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnHover(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
|
|
|
-{
|
|
|
- hovering_ = true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnClickBegin(const IntVector2& position, const IntVector2& screenPosition, int button, int buttons, int qualifiers, Cursor* cursor)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnClickEnd(const IntVector2& position, const IntVector2& screenPosition, int button, int buttons, int qualifiers, Cursor* cursor, UIElement* beginElement)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnDoubleClick(const IntVector2& position, const IntVector2& screenPosition, int button, int buttons, int qualifiers, Cursor* cursor)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnDragBegin(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor)
|
|
|
-{
|
|
|
- dragButtonCombo_ = buttons;
|
|
|
- dragButtonCount_ = CountSetBits(dragButtonCombo_);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnDragMove(const IntVector2& position, const IntVector2& screenPosition, const IntVector2& deltaPos, int buttons, int qualifiers, Cursor* cursor)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnDragEnd(const IntVector2& position, const IntVector2& screenPosition, int dragButtons, int buttons, Cursor* cursor)
|
|
|
-{
|
|
|
- dragButtonCombo_ = 0;
|
|
|
- dragButtonCount_ = 0;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnDragCancel(const IntVector2& position, const IntVector2& screenPosition, int dragButtons, int buttons, Cursor* cursor)
|
|
|
-{
|
|
|
- dragButtonCombo_ = 0;
|
|
|
- dragButtonCount_ = 0;
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::OnDragDropTest(UIElement* source)
|
|
|
-{
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::OnDragDropFinish(UIElement* source)
|
|
|
-{
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnWheel(int delta, int buttons, int qualifiers)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnKey(int key, int buttons, int qualifiers)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnTextInput(const String& text, int buttons, int qualifiers)
|
|
|
-{
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::LoadXML(Deserializer& source)
|
|
|
-{
|
|
|
- SharedPtr<XMLFile> xml(new XMLFile(context_));
|
|
|
- return xml->Load(source) && LoadXML(xml->GetRoot());
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::SaveXML(Serializer& dest, const String& indentation) const
|
|
|
-{
|
|
|
- SharedPtr<XMLFile> xml(new XMLFile(context_));
|
|
|
- XMLElement rootElem = xml->CreateRoot("element");
|
|
|
- return SaveXML(rootElem) && xml->Save(dest, indentation);
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::FilterAttributes(XMLElement& dest) const
|
|
|
-{
|
|
|
- // Filter UI styling attributes
|
|
|
- XMLFile* styleFile = GetDefaultStyle();
|
|
|
- if (styleFile)
|
|
|
- {
|
|
|
- String style = dest.GetAttribute("style");
|
|
|
- if (!style.Empty() && style != "none")
|
|
|
- {
|
|
|
- if (styleXPathQuery_.SetVariable("typeName", style))
|
|
|
- {
|
|
|
- XMLElement styleElem = GetDefaultStyle()->GetRoot().SelectSinglePrepared(styleXPathQuery_);
|
|
|
- if (styleElem && !FilterUIStyleAttributes(dest, styleElem))
|
|
|
- return false;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // Filter implicit attributes
|
|
|
- if (!FilterImplicitAttributes(dest))
|
|
|
- {
|
|
|
- LOGERROR("Could not remove implicit attributes");
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetName(const String& name)
|
|
|
-{
|
|
|
- name_ = name;
|
|
|
-
|
|
|
- using namespace NameChanged;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ELEMENT] = this;
|
|
|
-
|
|
|
- SendEvent(E_NAMECHANGED, eventData);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetPosition(const IntVector2& position)
|
|
|
-{
|
|
|
- if (position != position_)
|
|
|
- {
|
|
|
- position_ = position;
|
|
|
- OnPositionSet();
|
|
|
- MarkDirty();
|
|
|
-
|
|
|
- using namespace Positioned;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ELEMENT] = this;
|
|
|
- eventData[P_X] = position_.x_;
|
|
|
- eventData[P_Y] = position_.y_;
|
|
|
- SendEvent(E_POSITIONED, eventData);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetPosition(int x, int y)
|
|
|
-{
|
|
|
- SetPosition(IntVector2(x, y));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetSize(const IntVector2& size)
|
|
|
-{
|
|
|
- ++resizeNestingLevel_;
|
|
|
-
|
|
|
- IntVector2 validatedSize;
|
|
|
- validatedSize.x_ = Clamp(size.x_, minSize_.x_, maxSize_.x_);
|
|
|
- validatedSize.y_ = Clamp(size.y_, minSize_.y_, maxSize_.y_);
|
|
|
-
|
|
|
- if (validatedSize != size_)
|
|
|
- {
|
|
|
- size_ = validatedSize;
|
|
|
-
|
|
|
- if (resizeNestingLevel_ == 1)
|
|
|
- {
|
|
|
- // Check if parent element's layout needs to be updated first
|
|
|
- if (parent_)
|
|
|
- parent_->UpdateLayout();
|
|
|
-
|
|
|
- MarkDirty();
|
|
|
- OnResize();
|
|
|
- UpdateLayout();
|
|
|
-
|
|
|
- using namespace Resized;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ELEMENT] = this;
|
|
|
- eventData[P_WIDTH] = size_.x_;
|
|
|
- eventData[P_HEIGHT] = size_.y_;
|
|
|
- SendEvent(E_RESIZED, eventData);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- --resizeNestingLevel_;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetSize(int width, int height)
|
|
|
-{
|
|
|
- SetSize(IntVector2(width, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetWidth(int width)
|
|
|
-{
|
|
|
- SetSize(IntVector2(width, size_.y_));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetHeight(int height)
|
|
|
-{
|
|
|
- SetSize(IntVector2(size_.x_, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMinSize(const IntVector2& minSize)
|
|
|
-{
|
|
|
- minSize_.x_ = Max(minSize.x_, 0);
|
|
|
- minSize_.y_ = Max(minSize.y_, 0);
|
|
|
- SetSize(size_);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMinSize(int width, int height)
|
|
|
-{
|
|
|
- SetMinSize(IntVector2(width, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMinWidth(int width)
|
|
|
-{
|
|
|
- SetMinSize(IntVector2(width, minSize_.y_));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMinHeight(int height)
|
|
|
-{
|
|
|
- SetMinSize(IntVector2(minSize_.x_, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMaxSize(const IntVector2& maxSize)
|
|
|
-{
|
|
|
- maxSize_.x_ = Max(maxSize.x_, 0);
|
|
|
- maxSize_.y_ = Max(maxSize.y_, 0);
|
|
|
- SetSize(size_);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMaxSize(int width, int height)
|
|
|
-{
|
|
|
- SetMaxSize(IntVector2(width, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMaxWidth(int width)
|
|
|
-{
|
|
|
- SetMaxSize(IntVector2(width, maxSize_.y_));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetMaxHeight(int height)
|
|
|
-{
|
|
|
- SetMaxSize(IntVector2(maxSize_.x_, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFixedSize(const IntVector2& size)
|
|
|
-{
|
|
|
- minSize_ = maxSize_ = IntVector2(Max(size.x_, 0), Max(size.y_, 0));
|
|
|
- SetSize(size);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFixedSize(int width, int height)
|
|
|
-{
|
|
|
- SetFixedSize(IntVector2(width, height));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFixedWidth(int width)
|
|
|
-{
|
|
|
- minSize_.x_ = maxSize_.x_ = Max(width, 0);
|
|
|
- SetWidth(width);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFixedHeight(int height)
|
|
|
-{
|
|
|
- minSize_.y_ = maxSize_.y_ = Max(height, 0);
|
|
|
- SetHeight(height);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetAlignment(HorizontalAlignment hAlign, VerticalAlignment vAlign)
|
|
|
-{
|
|
|
- SetHorizontalAlignment(hAlign);
|
|
|
- SetVerticalAlignment(vAlign);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetHorizontalAlignment(HorizontalAlignment align)
|
|
|
-{
|
|
|
- if (align != HA_LEFT && parent_ && parent_->GetLayoutMode() == LM_HORIZONTAL)
|
|
|
- {
|
|
|
- LOGWARNING("Forcing left alignment because parent element has horizontal layout");
|
|
|
- align = HA_LEFT;
|
|
|
- }
|
|
|
-
|
|
|
- if (horizontalAlignment_ != align)
|
|
|
- {
|
|
|
- horizontalAlignment_ = align;
|
|
|
- MarkDirty();
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetVerticalAlignment(VerticalAlignment align)
|
|
|
-{
|
|
|
- if (align != VA_TOP && parent_ && parent_->GetLayoutMode() == LM_VERTICAL)
|
|
|
- {
|
|
|
- LOGWARNING("Forcing top alignment because parent element has vertical layout");
|
|
|
- align = VA_TOP;
|
|
|
- }
|
|
|
-
|
|
|
- if (verticalAlignment_ != align)
|
|
|
- {
|
|
|
- verticalAlignment_ = align;
|
|
|
- MarkDirty();
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetClipBorder(const IntRect& rect)
|
|
|
-{
|
|
|
- clipBorder_.left_ = Max(rect.left_, 0);
|
|
|
- clipBorder_.top_ = Max(rect.top_, 0);
|
|
|
- clipBorder_.right_ = Max(rect.right_, 0);
|
|
|
- clipBorder_.bottom_ = Max(rect.bottom_, 0);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetColor(const Color& color)
|
|
|
-{
|
|
|
- for (unsigned i = 0; i < MAX_UIELEMENT_CORNERS; ++i)
|
|
|
- color_[i] = color;
|
|
|
- colorGradient_ = false;
|
|
|
- derivedColorDirty_ = true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetColor(Corner corner, const Color& color)
|
|
|
-{
|
|
|
- color_[corner] = color;
|
|
|
- colorGradient_ = false;
|
|
|
- derivedColorDirty_ = true;
|
|
|
-
|
|
|
- for (unsigned i = 0; i < MAX_UIELEMENT_CORNERS; ++i)
|
|
|
- {
|
|
|
- if (i != corner && color_[i] != color_[corner])
|
|
|
- colorGradient_ = true;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetPriority(int priority)
|
|
|
-{
|
|
|
- priority_ = priority;
|
|
|
- if (parent_)
|
|
|
- parent_->sortOrderDirty_ = true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetOpacity(float opacity)
|
|
|
-{
|
|
|
- opacity_ = Clamp(opacity, 0.0f, 1.0f);
|
|
|
- MarkDirty();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetBringToFront(bool enable)
|
|
|
-{
|
|
|
- bringToFront_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetBringToBack(bool enable)
|
|
|
-{
|
|
|
- bringToBack_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetClipChildren(bool enable)
|
|
|
-{
|
|
|
- clipChildren_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetSortChildren(bool enable)
|
|
|
-{
|
|
|
- if (!sortChildren_ && enable)
|
|
|
- sortOrderDirty_ = true;
|
|
|
-
|
|
|
- sortChildren_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetUseDerivedOpacity(bool enable)
|
|
|
-{
|
|
|
- useDerivedOpacity_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetEnabled(bool enable)
|
|
|
-{
|
|
|
- enabled_ = enable;
|
|
|
- enabledPrev_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetDeepEnabled(bool enable)
|
|
|
-{
|
|
|
- enabled_ = enable;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- (*i)->SetDeepEnabled(enable);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::ResetDeepEnabled()
|
|
|
-{
|
|
|
- enabled_ = enabledPrev_;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- (*i)->ResetDeepEnabled();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetEnabledRecursive(bool enable)
|
|
|
-{
|
|
|
- enabled_ = enable;
|
|
|
- enabledPrev_ = enable;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- (*i)->SetEnabledRecursive(enable);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetEditable(bool enable)
|
|
|
-{
|
|
|
- editable_ = enable;
|
|
|
- OnSetEditable();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFocusMode(FocusMode mode)
|
|
|
-{
|
|
|
- focusMode_ = mode;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetFocus(bool enable)
|
|
|
-{
|
|
|
- if (focusMode_ < FM_FOCUSABLE)
|
|
|
- enable = false;
|
|
|
-
|
|
|
- UI* ui = GetSubsystem<UI>();
|
|
|
- if (enable)
|
|
|
- {
|
|
|
- if (ui->GetFocusElement() != this)
|
|
|
- ui->SetFocusElement(this);
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- if (ui->GetFocusElement() == this)
|
|
|
- ui->SetFocusElement(0);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetSelected(bool enable)
|
|
|
-{
|
|
|
- selected_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetVisible(bool enable)
|
|
|
-{
|
|
|
- if (enable != visible_)
|
|
|
- {
|
|
|
- visible_ = enable;
|
|
|
-
|
|
|
- // Parent's layout may change as a result of visibility change
|
|
|
- if (parent_)
|
|
|
- parent_->UpdateLayout();
|
|
|
-
|
|
|
- using namespace VisibleChanged;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ELEMENT] = this;
|
|
|
- eventData[P_VISIBLE] = visible_;
|
|
|
- SendEvent(E_VISIBLECHANGED, eventData);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetDragDropMode(unsigned mode)
|
|
|
-{
|
|
|
- dragDropMode_ = mode;
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::SetStyle(const String& styleName, XMLFile* file)
|
|
|
-{
|
|
|
- // If empty style was requested, replace with type name
|
|
|
- String actualStyleName = !styleName.Empty() ? styleName : GetTypeName();
|
|
|
-
|
|
|
- appliedStyle_ = actualStyleName;
|
|
|
- if (styleName == "none")
|
|
|
- return true;
|
|
|
-
|
|
|
- if (!file)
|
|
|
- {
|
|
|
- file = GetDefaultStyle();
|
|
|
- if (!file)
|
|
|
- return false;
|
|
|
- }
|
|
|
- else
|
|
|
- {
|
|
|
- // If a custom style file specified, remember it
|
|
|
- defaultStyle_ = file;
|
|
|
- }
|
|
|
-
|
|
|
- styleXPathQuery_.SetVariable("typeName", actualStyleName);
|
|
|
- XMLElement styleElem = file->GetRoot().SelectSinglePrepared(styleXPathQuery_);
|
|
|
- return styleElem && SetStyle(styleElem);
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::SetStyle(const XMLElement& element)
|
|
|
-{
|
|
|
- appliedStyle_ = element.GetAttribute("type");
|
|
|
-
|
|
|
- // Consider style attribute values as instance-level attribute default values
|
|
|
- return LoadXML(element, true);
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::SetStyleAuto(XMLFile* file)
|
|
|
-{
|
|
|
- return SetStyle(String::EMPTY, file);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetDefaultStyle(XMLFile* style)
|
|
|
-{
|
|
|
- defaultStyle_ = style;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetLayout(LayoutMode mode, int spacing, const IntRect& border)
|
|
|
-{
|
|
|
- layoutMode_ = mode;
|
|
|
- layoutSpacing_ = Max(spacing, 0);
|
|
|
- layoutBorder_ = IntRect(Max(border.left_, 0), Max(border.top_, 0), Max(border.right_, 0), Max(border.bottom_, 0));
|
|
|
- VerifyChildAlignment();
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetLayoutMode(LayoutMode mode)
|
|
|
-{
|
|
|
- layoutMode_ = mode;
|
|
|
- VerifyChildAlignment();
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetLayoutSpacing(int spacing)
|
|
|
-{
|
|
|
- layoutSpacing_ = Max(spacing, 0);
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetLayoutBorder(const IntRect& border)
|
|
|
-{
|
|
|
- layoutBorder_ = IntRect(Max(border.left_, 0), Max(border.top_, 0), Max(border.right_, 0), Max(border.bottom_, 0));
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetLayoutFlexScale(const Vector2& scale)
|
|
|
-{
|
|
|
- layoutFlexScale_ = Vector2(Max(scale.x_, 0.0f), Max(scale.y_, 0.0f));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetIndent(int indent)
|
|
|
-{
|
|
|
- indent_ = indent;
|
|
|
- if (parent_)
|
|
|
- parent_->UpdateLayout();
|
|
|
- UpdateLayout();
|
|
|
- OnIndentSet();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetIndentSpacing(int indentSpacing)
|
|
|
-{
|
|
|
- indentSpacing_ = Max(indentSpacing, 0);
|
|
|
- if (parent_)
|
|
|
- parent_->UpdateLayout();
|
|
|
- UpdateLayout();
|
|
|
- OnIndentSet();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::UpdateLayout()
|
|
|
-{
|
|
|
- if (layoutMode_ == LM_FREE || layoutNestingLevel_)
|
|
|
- return;
|
|
|
-
|
|
|
- // Prevent further updates while this update happens
|
|
|
- DisableLayoutUpdate();
|
|
|
-
|
|
|
- PODVector<int> positions;
|
|
|
- PODVector<int> sizes;
|
|
|
- PODVector<int> minSizes;
|
|
|
- PODVector<int> maxSizes;
|
|
|
- PODVector<float> flexScales;
|
|
|
-
|
|
|
- int baseIndentWidth = GetIndentWidth();
|
|
|
-
|
|
|
- if (layoutMode_ == LM_HORIZONTAL)
|
|
|
- {
|
|
|
- int minChildHeight = 0;
|
|
|
-
|
|
|
- for (unsigned i = 0; i < children_.Size(); ++i)
|
|
|
- {
|
|
|
- if (!children_[i]->IsVisible())
|
|
|
- continue;
|
|
|
- positions.Push(baseIndentWidth);
|
|
|
- unsigned indent = children_[i]->GetIndentWidth();
|
|
|
- sizes.Push(children_[i]->GetWidth() + indent);
|
|
|
- minSizes.Push(children_[i]->GetMinWidth() + indent);
|
|
|
- maxSizes.Push(children_[i]->GetMaxWidth() + indent);
|
|
|
- flexScales.Push(children_[i]->GetLayoutFlexScale().x_);
|
|
|
- minChildHeight = Max(minChildHeight, children_[i]->GetMinHeight());
|
|
|
- }
|
|
|
-
|
|
|
- CalculateLayout(positions, sizes, minSizes, maxSizes, flexScales, GetWidth(), layoutBorder_.left_, layoutBorder_.right_, layoutSpacing_);
|
|
|
-
|
|
|
- int width = CalculateLayoutParentSize(sizes, layoutBorder_.left_, layoutBorder_.right_, layoutSpacing_);
|
|
|
- int height = Max(GetHeight(), minChildHeight + layoutBorder_.top_ + layoutBorder_.bottom_);
|
|
|
- int minWidth = Min(CalculateLayoutParentSize(minSizes, layoutBorder_.left_, layoutBorder_.right_, layoutSpacing_), maxSize_.x_);
|
|
|
- int minHeight = Min(minChildHeight + layoutBorder_.top_ + layoutBorder_.bottom_, maxSize_.y_);
|
|
|
- // Respect fixed size if already set
|
|
|
- if (minSize_.x_ != maxSize_.x_)
|
|
|
- minSize_.x_ = minWidth;
|
|
|
- if (minSize_.y_ != maxSize_.y_)
|
|
|
- minSize_.y_ = minHeight;
|
|
|
- SetSize(width, height);
|
|
|
- // Validate the size before resizing child elements, in case of min/max limits
|
|
|
- width = size_.x_;
|
|
|
- height = size_.y_;
|
|
|
-
|
|
|
- unsigned j = 0;
|
|
|
- for (unsigned i = 0; i < children_.Size(); ++i)
|
|
|
- {
|
|
|
- if (!children_[i]->IsVisible())
|
|
|
- continue;
|
|
|
- children_[i]->SetPosition(positions[j], GetLayoutChildPosition(children_[i]).y_);
|
|
|
- children_[i]->SetSize(sizes[j], height - layoutBorder_.top_ - layoutBorder_.bottom_);
|
|
|
- ++j;
|
|
|
- }
|
|
|
- }
|
|
|
- else if (layoutMode_ == LM_VERTICAL)
|
|
|
- {
|
|
|
- int minChildWidth = 0;
|
|
|
-
|
|
|
- for (unsigned i = 0; i < children_.Size(); ++i)
|
|
|
- {
|
|
|
- if (!children_[i]->IsVisible())
|
|
|
- continue;
|
|
|
- positions.Push(0);
|
|
|
- sizes.Push(children_[i]->GetHeight());
|
|
|
- minSizes.Push(children_[i]->GetMinHeight());
|
|
|
- maxSizes.Push(children_[i]->GetMaxHeight());
|
|
|
- flexScales.Push(children_[i]->GetLayoutFlexScale().y_);
|
|
|
- minChildWidth = Max(minChildWidth, children_[i]->GetMinWidth() + children_[i]->GetIndentWidth());
|
|
|
- }
|
|
|
-
|
|
|
- CalculateLayout(positions, sizes, minSizes, maxSizes, flexScales, GetHeight(), layoutBorder_.top_, layoutBorder_.bottom_, layoutSpacing_);
|
|
|
-
|
|
|
- int height = CalculateLayoutParentSize(sizes, layoutBorder_.top_, layoutBorder_.bottom_, layoutSpacing_);
|
|
|
- int width = Max(GetWidth(), minChildWidth + layoutBorder_.left_ + layoutBorder_.right_);
|
|
|
- int minHeight = Min(CalculateLayoutParentSize(minSizes, layoutBorder_.top_, layoutBorder_.bottom_, layoutSpacing_), maxSize_.y_);
|
|
|
- int minWidth = Min(minChildWidth + layoutBorder_.left_ + layoutBorder_.right_, maxSize_.x_);
|
|
|
- if (minSize_.x_ != maxSize_.x_)
|
|
|
- minSize_.x_ = minWidth;
|
|
|
- if (minSize_.y_ != maxSize_.y_)
|
|
|
- minSize_.y_ = minHeight;
|
|
|
- SetSize(width, height);
|
|
|
- width = size_.x_;
|
|
|
- height = size_.y_;
|
|
|
-
|
|
|
- unsigned j = 0;
|
|
|
- for (unsigned i = 0; i < children_.Size(); ++i)
|
|
|
- {
|
|
|
- if (!children_[i]->IsVisible())
|
|
|
- continue;
|
|
|
- children_[i]->SetPosition(GetLayoutChildPosition(children_[i]).x_ + baseIndentWidth, positions[j]);
|
|
|
- children_[i]->SetSize(width - layoutBorder_.left_ - layoutBorder_.right_, sizes[j]);
|
|
|
- ++j;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- using namespace LayoutUpdated;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ELEMENT] = this;
|
|
|
- SendEvent(E_LAYOUTUPDATED, eventData);
|
|
|
-
|
|
|
- EnableLayoutUpdate();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::DisableLayoutUpdate()
|
|
|
-{
|
|
|
- ++layoutNestingLevel_;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::EnableLayoutUpdate()
|
|
|
-{
|
|
|
- --layoutNestingLevel_;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::BringToFront()
|
|
|
-{
|
|
|
- // Follow the parent chain to the top level window. If it has BringToFront mode, bring it to front now
|
|
|
- UIElement* root = GetRoot();
|
|
|
- // If element is detached from hierarchy, this must be a no-op
|
|
|
- if (!root)
|
|
|
- return;
|
|
|
-
|
|
|
- UIElement* ptr = this;
|
|
|
- while (ptr && ptr->GetParent() != root)
|
|
|
- ptr = ptr->GetParent();
|
|
|
- if (!ptr || !ptr->GetBringToFront())
|
|
|
- return;
|
|
|
-
|
|
|
- // Get the highest priority used by all other top level elements, assign that to the new front element
|
|
|
- // and decrease others' priority where necessary. However, take into account only input-enabled
|
|
|
- // elements and those which have the BringToBack flag set
|
|
|
- HashSet<int> usedPriorities;
|
|
|
-
|
|
|
- int maxPriority = M_MIN_INT;
|
|
|
- const Vector<SharedPtr<UIElement> >& rootChildren = root->GetChildren();
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = rootChildren.Begin(); i != rootChildren.End(); ++i)
|
|
|
- {
|
|
|
- UIElement* other = *i;
|
|
|
- if (other->IsEnabled() && other->bringToBack_ && other != ptr)
|
|
|
- {
|
|
|
- int priority = other->GetPriority();
|
|
|
- // M_MAX_INT is used by popups and tooltips. Disregard these to avoid an "arms race" with the priorities
|
|
|
- if (priority == M_MAX_INT)
|
|
|
- continue;
|
|
|
- usedPriorities.Insert(priority);
|
|
|
- maxPriority = Max(priority, maxPriority);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (maxPriority != M_MIN_INT && maxPriority >= ptr->GetPriority())
|
|
|
- {
|
|
|
- ptr->SetPriority(maxPriority);
|
|
|
-
|
|
|
- int minPriority = maxPriority;
|
|
|
- while (usedPriorities.Contains(minPriority))
|
|
|
- --minPriority;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = rootChildren.Begin(); i != rootChildren.End(); ++i)
|
|
|
- {
|
|
|
- UIElement* other = *i;
|
|
|
- int priority = other->GetPriority();
|
|
|
-
|
|
|
- if (other->IsEnabled() && other->bringToBack_ && other != ptr && priority >= minPriority && priority <= maxPriority)
|
|
|
- other->SetPriority(priority - 1);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::CreateChild(StringHash type, const String& name, unsigned index)
|
|
|
-{
|
|
|
- // Check that creation succeeds and that the object in fact is a UI element
|
|
|
- SharedPtr<UIElement> newElement = DynamicCast<UIElement>(context_->CreateObject(type));
|
|
|
- if (!newElement)
|
|
|
- {
|
|
|
- LOGERROR("Could not create unknown UI element type " + type.ToString());
|
|
|
- return 0;
|
|
|
- }
|
|
|
-
|
|
|
- if (!name.Empty())
|
|
|
- newElement->SetName(name);
|
|
|
-
|
|
|
- InsertChild(index, newElement);
|
|
|
- return newElement;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::AddChild(UIElement* element)
|
|
|
-{
|
|
|
- InsertChild(M_MAX_UNSIGNED, element);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::InsertChild(unsigned index, UIElement* element)
|
|
|
-{
|
|
|
- // Check for illegal or redundant parent assignment
|
|
|
- if (!element || element == this || element->parent_ == this)
|
|
|
- return;
|
|
|
- // Check for possible cyclic parent assignment
|
|
|
- UIElement* parent = parent_;
|
|
|
- while (parent)
|
|
|
- {
|
|
|
- if (parent == element)
|
|
|
- return;
|
|
|
- parent = parent->parent_;
|
|
|
- }
|
|
|
-
|
|
|
- // Add first, then remove from old parent, to ensure the element does not get deleted
|
|
|
- if (index >= children_.Size())
|
|
|
- children_.Push(SharedPtr<UIElement>(element));
|
|
|
- else
|
|
|
- children_.Insert(children_.Begin() + index, SharedPtr<UIElement>(element));
|
|
|
-
|
|
|
- XMLFile* previousStyleFile = element->GetDefaultStyle();
|
|
|
-
|
|
|
- element->Remove();
|
|
|
-
|
|
|
- if (sortChildren_)
|
|
|
- sortOrderDirty_ = true;
|
|
|
-
|
|
|
- element->parent_ = this;
|
|
|
- element->MarkDirty();
|
|
|
-
|
|
|
- // If child element did not already have a style file, but has specified a style name, apply it now
|
|
|
- if (!previousStyleFile && !element->appliedStyle_.Empty() && GetDefaultStyle())
|
|
|
- element->SetStyle(element->appliedStyle_);
|
|
|
-
|
|
|
- VerifyChildAlignment();
|
|
|
- UpdateLayout();
|
|
|
-
|
|
|
- // Send change event
|
|
|
- UIElement* root = GetRoot();
|
|
|
- UIElement* sender = GetElementEventSender();
|
|
|
- if (sender)
|
|
|
- {
|
|
|
- using namespace ElementAdded;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ROOT] = root;
|
|
|
- eventData[P_PARENT] = this;
|
|
|
- eventData[P_ELEMENT] = element;
|
|
|
-
|
|
|
- sender->SendEvent(E_ELEMENTADDED, eventData);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::RemoveChild(UIElement* element, unsigned index)
|
|
|
-{
|
|
|
- for (unsigned i = index; i < children_.Size(); ++i)
|
|
|
- {
|
|
|
- if (children_[i] == element)
|
|
|
- {
|
|
|
- // Send change event if not already being destroyed
|
|
|
- UIElement* sender = Refs() > 0 ? GetElementEventSender() : 0;
|
|
|
- if (sender)
|
|
|
- {
|
|
|
- using namespace ElementRemoved;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ROOT] = GetRoot();
|
|
|
- eventData[P_PARENT] = this;
|
|
|
- eventData[P_ELEMENT] = element;
|
|
|
-
|
|
|
- sender->SendEvent(E_ELEMENTREMOVED, eventData);
|
|
|
- }
|
|
|
-
|
|
|
- element->Detach();
|
|
|
- children_.Erase(i);
|
|
|
- UpdateLayout();
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::RemoveChildAtIndex(unsigned index)
|
|
|
-{
|
|
|
- if (index >= children_.Size())
|
|
|
- return;
|
|
|
-
|
|
|
- // Send change event if not already being destroyed
|
|
|
- UIElement* sender = Refs() > 0 ? GetElementEventSender() : 0;
|
|
|
- if (sender)
|
|
|
- {
|
|
|
- using namespace ElementRemoved;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ROOT] = GetRoot();
|
|
|
- eventData[P_PARENT] = this;
|
|
|
- eventData[P_ELEMENT] = children_[index];
|
|
|
-
|
|
|
- sender->SendEvent(E_ELEMENTREMOVED, eventData);
|
|
|
- }
|
|
|
-
|
|
|
- children_[index]->Detach();
|
|
|
- children_.Erase(index);
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::RemoveAllChildren()
|
|
|
-{
|
|
|
- UIElement* root = GetRoot();
|
|
|
- UIElement* sender = Refs() > 0 ? GetElementEventSender() : 0;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::Iterator i = children_.Begin(); i < children_.End(); )
|
|
|
- {
|
|
|
- // Send change event if not already being destroyed
|
|
|
- if (sender)
|
|
|
- {
|
|
|
- using namespace ElementRemoved;
|
|
|
-
|
|
|
- VariantMap& eventData = GetEventDataMap();
|
|
|
- eventData[P_ROOT] = root;
|
|
|
- eventData[P_PARENT] = this;
|
|
|
- eventData[P_ELEMENT] = (*i).Get();
|
|
|
-
|
|
|
- sender->SendEvent(E_ELEMENTREMOVED, eventData);
|
|
|
- }
|
|
|
-
|
|
|
- (*i++)->Detach();
|
|
|
- }
|
|
|
- children_.Clear();
|
|
|
- UpdateLayout();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::Remove()
|
|
|
-{
|
|
|
- if (parent_)
|
|
|
- parent_->RemoveChild(this);
|
|
|
-}
|
|
|
-
|
|
|
-unsigned UIElement::FindChild(UIElement* element) const
|
|
|
-{
|
|
|
- Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Find(SharedPtr<UIElement>(element));
|
|
|
- return i != children_.End() ? i - children_.Begin() : M_MAX_UNSIGNED;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetParent(UIElement* parent, unsigned index)
|
|
|
-{
|
|
|
- if (parent)
|
|
|
- parent->InsertChild(index, this);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetVar(StringHash key, const Variant& value)
|
|
|
-{
|
|
|
- vars_[key] = value;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetInternal(bool enable)
|
|
|
-{
|
|
|
- internal_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetTraversalMode(TraversalMode traversalMode)
|
|
|
-{
|
|
|
- traversalMode_ = traversalMode;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetElementEventSender(bool flag)
|
|
|
-{
|
|
|
- elementEventSender_ = flag;
|
|
|
-}
|
|
|
-
|
|
|
-float UIElement::GetDerivedOpacity() const
|
|
|
-{
|
|
|
- if (!useDerivedOpacity_)
|
|
|
- return opacity_;
|
|
|
-
|
|
|
- if (opacityDirty_)
|
|
|
- {
|
|
|
- derivedOpacity_ = opacity_;
|
|
|
- const UIElement* parent = parent_;
|
|
|
-
|
|
|
- while (parent)
|
|
|
- {
|
|
|
- derivedOpacity_ *= parent->opacity_;
|
|
|
- parent = parent->parent_;
|
|
|
- }
|
|
|
-
|
|
|
- opacityDirty_ = false;
|
|
|
- }
|
|
|
-
|
|
|
- return derivedOpacity_;
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::HasFocus() const
|
|
|
-{
|
|
|
- return GetSubsystem<UI>()->GetFocusElement() == this;
|
|
|
-}
|
|
|
-
|
|
|
-const String& UIElement::GetAppliedStyle() const
|
|
|
-{
|
|
|
- return appliedStyle_ == GetTypeName() ? String::EMPTY : appliedStyle_;
|
|
|
-}
|
|
|
-
|
|
|
-XMLFile* UIElement::GetDefaultStyle(bool recursiveUp) const
|
|
|
-{
|
|
|
- if (recursiveUp)
|
|
|
- {
|
|
|
- const UIElement* element = this;
|
|
|
- while (element)
|
|
|
- {
|
|
|
- if (element->defaultStyle_)
|
|
|
- return element->defaultStyle_;
|
|
|
- element = element->parent_;
|
|
|
- }
|
|
|
- return 0;
|
|
|
- }
|
|
|
- else
|
|
|
- return defaultStyle_;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::GetChildren(PODVector<UIElement*>& dest, bool recursive) const
|
|
|
-{
|
|
|
- dest.Clear();
|
|
|
-
|
|
|
- if (!recursive)
|
|
|
- {
|
|
|
- dest.Reserve(children_.Size());
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- dest.Push(*i);
|
|
|
- }
|
|
|
- else
|
|
|
- GetChildrenRecursive(dest);
|
|
|
-}
|
|
|
-
|
|
|
-unsigned UIElement::GetNumChildren(bool recursive) const
|
|
|
-{
|
|
|
- if (!recursive)
|
|
|
- return children_.Size();
|
|
|
- else
|
|
|
- {
|
|
|
- unsigned allChildren = children_.Size();
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- allChildren += (*i)->GetNumChildren(true);
|
|
|
-
|
|
|
- return allChildren;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::GetChild(unsigned index) const
|
|
|
-{
|
|
|
- return index < children_.Size() ? children_[index] : (UIElement*)0;
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::GetChild(const String& name, bool recursive) const
|
|
|
-{
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- if ((*i)->name_ == name)
|
|
|
- return *i;
|
|
|
-
|
|
|
- if (recursive)
|
|
|
- {
|
|
|
- UIElement* element = (*i)->GetChild(name, true);
|
|
|
- if (element)
|
|
|
- return element;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::GetChild(const StringHash& key, const Variant& value, bool recursive) const
|
|
|
-{
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- const Variant& varValue = (*i)->GetVar(key);
|
|
|
- if (value != Variant::EMPTY ? varValue == value : varValue != Variant::EMPTY)
|
|
|
- return *i;
|
|
|
-
|
|
|
- if (recursive)
|
|
|
- {
|
|
|
- UIElement* element = (*i)->GetChild(key, value, true);
|
|
|
- if (element)
|
|
|
- return element;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return 0;
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::GetRoot() const
|
|
|
-{
|
|
|
- UIElement* root = parent_;
|
|
|
- if (!root)
|
|
|
- return 0;
|
|
|
- while (root->GetParent())
|
|
|
- root = root->GetParent();
|
|
|
- return root;
|
|
|
-}
|
|
|
-
|
|
|
-const Color& UIElement::GetDerivedColor() const
|
|
|
-{
|
|
|
- if (derivedColorDirty_)
|
|
|
- {
|
|
|
- derivedColor_ = color_[C_TOPLEFT];
|
|
|
- derivedColor_.a_ *= GetDerivedOpacity();
|
|
|
- derivedColorDirty_ = false;
|
|
|
- }
|
|
|
-
|
|
|
- return derivedColor_;
|
|
|
-}
|
|
|
-
|
|
|
-const Variant& UIElement::GetVar(const StringHash& key) const
|
|
|
-{
|
|
|
- VariantMap::ConstIterator i = vars_.Find(key);
|
|
|
- return i != vars_.End() ? i->second_ : Variant::EMPTY;
|
|
|
-}
|
|
|
-
|
|
|
-IntVector2 UIElement::ScreenToElement(const IntVector2& screenPosition)
|
|
|
-{
|
|
|
- return screenPosition - GetScreenPosition();
|
|
|
-}
|
|
|
-
|
|
|
-IntVector2 UIElement::ElementToScreen(const IntVector2& position)
|
|
|
-{
|
|
|
- return position + GetScreenPosition();
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::IsInside(IntVector2 position, bool isScreen)
|
|
|
-{
|
|
|
- if (isScreen)
|
|
|
- position = ScreenToElement(position);
|
|
|
- return position.x_ >= 0 && position.y_ >= 0 && position.x_ < size_.x_ && position.y_ < size_.y_;
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::IsInsideCombined(IntVector2 position, bool isScreen)
|
|
|
-{
|
|
|
- // If child elements are clipped, no need to expand the rect
|
|
|
- if (clipChildren_)
|
|
|
- return IsInside(position, isScreen);
|
|
|
-
|
|
|
- if (!isScreen)
|
|
|
- position = ElementToScreen(position);
|
|
|
-
|
|
|
- IntRect combined = GetCombinedScreenRect();
|
|
|
- return position.x_ >= combined.left_ && position.y_ >= combined.top_ && position.x_ < combined.right_ &&
|
|
|
- position.y_ < combined.bottom_;
|
|
|
-}
|
|
|
-
|
|
|
-IntRect UIElement::GetCombinedScreenRect()
|
|
|
-{
|
|
|
- IntVector2 screenPosition(GetScreenPosition());
|
|
|
- IntRect combined(screenPosition.x_, screenPosition.y_, screenPosition.x_ + size_.x_, screenPosition.y_ + size_.y_);
|
|
|
-
|
|
|
- if (!clipChildren_)
|
|
|
- {
|
|
|
- for (Vector<SharedPtr<UIElement> >::Iterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- IntVector2 childPos = (*i)->GetScreenPosition();
|
|
|
- const IntVector2& childSize = (*i)->GetSize();
|
|
|
- if (childPos.x_ < combined.left_)
|
|
|
- combined.left_ = childPos.x_;
|
|
|
- if (childPos.y_ < combined.top_)
|
|
|
- combined.top_ = childPos.y_;
|
|
|
- if (childPos.x_ + childSize.x_ > combined.right_)
|
|
|
- combined.right_ = childPos.x_ + childSize.x_;
|
|
|
- if (childPos.y_ + childSize.y_ > combined.bottom_)
|
|
|
- combined.bottom_ = childPos.y_ + childSize.y_;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- return combined;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SortChildren()
|
|
|
-{
|
|
|
- if (sortChildren_ && sortOrderDirty_)
|
|
|
- {
|
|
|
- // Only sort when there is no layout
|
|
|
- if (layoutMode_ == LM_FREE)
|
|
|
- Sort(children_.Begin(), children_.End(), CompareUIElements);
|
|
|
- sortOrderDirty_ = false;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetChildOffset(const IntVector2& offset)
|
|
|
-{
|
|
|
- if (offset != childOffset_)
|
|
|
- {
|
|
|
- childOffset_ = offset;
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- (*i)->MarkDirty();
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetHovering(bool enable)
|
|
|
-{
|
|
|
- hovering_ = enable;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::AdjustScissor(IntRect& currentScissor)
|
|
|
-{
|
|
|
- if (clipChildren_)
|
|
|
- {
|
|
|
- IntVector2 screenPos = GetScreenPosition();
|
|
|
- currentScissor.left_ = Max(currentScissor.left_, screenPos.x_ + clipBorder_.left_);
|
|
|
- currentScissor.top_ = Max(currentScissor.top_, screenPos.y_ + clipBorder_.top_);
|
|
|
- currentScissor.right_ = Min(currentScissor.right_, screenPos.x_ + size_.x_ - clipBorder_.right_);
|
|
|
- currentScissor.bottom_ = Min(currentScissor.bottom_, screenPos.y_ + size_.y_ - clipBorder_.bottom_);
|
|
|
-
|
|
|
- if (currentScissor.right_ < currentScissor.left_)
|
|
|
- currentScissor.right_ = currentScissor.left_;
|
|
|
- if (currentScissor.bottom_ < currentScissor.top_)
|
|
|
- currentScissor.bottom_ = currentScissor.top_;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::GetBatchesWithOffset(IntVector2& offset, PODVector<UIBatch>& batches, PODVector<float>& vertexData, IntRect
|
|
|
- currentScissor)
|
|
|
-{
|
|
|
- Vector2 floatOffset((float)offset.x_, (float)offset.y_);
|
|
|
- unsigned initialSize = vertexData.Size();
|
|
|
-
|
|
|
- GetBatches(batches, vertexData, currentScissor);
|
|
|
- for (unsigned i = initialSize; i < vertexData.Size(); i += 6)
|
|
|
- {
|
|
|
- vertexData[i] += floatOffset.x_;
|
|
|
- vertexData[i + 1] += floatOffset.y_;
|
|
|
- }
|
|
|
-
|
|
|
- AdjustScissor(currentScissor);
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- if ((*i)->IsVisible())
|
|
|
- (*i)->GetBatchesWithOffset(offset, batches, vertexData, currentScissor);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-UIElement* UIElement::GetElementEventSender() const
|
|
|
-{
|
|
|
- UIElement* element = const_cast<UIElement*>(this);
|
|
|
- if (elementEventSender_)
|
|
|
- return element;
|
|
|
-
|
|
|
- while (element->parent_)
|
|
|
- {
|
|
|
- element = element->parent_;
|
|
|
- if (element->elementEventSender_)
|
|
|
- return element;
|
|
|
- }
|
|
|
-
|
|
|
- // If no predefined element event sender in the parental chain, return ultimate root element
|
|
|
- return element;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnAttributeAnimationAdded()
|
|
|
-{
|
|
|
- if (attributeAnimationInfos_.Size() == 1)
|
|
|
- SubscribeToEvent(E_POSTUPDATE, HANDLER(UIElement, HandlePostUpdate));
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::OnAttributeAnimationRemoved()
|
|
|
-{
|
|
|
- if (attributeAnimationInfos_.Empty())
|
|
|
- UnsubscribeFromEvent(E_POSTUPDATE);
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::SetObjectAttributeAnimation(const String& name, ValueAnimation* attributeAnimation, WrapMode wrapMode, float speed)
|
|
|
-{
|
|
|
- Vector<String> names = name.Split('/');
|
|
|
- // Only attribute name
|
|
|
- if (names.Size() == 1)
|
|
|
- SetAttributeAnimation(name, attributeAnimation, wrapMode, speed);
|
|
|
- else
|
|
|
- {
|
|
|
- // Name must in following format: "#0/#1/attribute"
|
|
|
- UIElement* element = this;
|
|
|
- for (unsigned i = 0; i < names.Size() - 1; ++i)
|
|
|
- {
|
|
|
- if (names[i].Front() != '#')
|
|
|
- {
|
|
|
- LOGERROR("Invalid name " + name);
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- unsigned index = ToInt(names[i].Substring(1, names[i].Length() - 1));
|
|
|
- element = element->GetChild(index);
|
|
|
- if (!element)
|
|
|
- {
|
|
|
- LOGERROR("Could not find element by name " + name);
|
|
|
- return;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- element->SetAttributeAnimation(names.Back(), attributeAnimation, wrapMode, speed);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::MarkDirty()
|
|
|
-{
|
|
|
- positionDirty_ = true;
|
|
|
- opacityDirty_ = true;
|
|
|
- derivedColorDirty_ = true;
|
|
|
-
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- (*i)->MarkDirty();
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::RemoveChildXML(XMLElement& parent, const String& name) const
|
|
|
-{
|
|
|
- static XPathQuery matchXPathQuery("./attribute[@name=$attributeName]", "attributeName:String");
|
|
|
-
|
|
|
- if (!matchXPathQuery.SetVariable("attributeName", name))
|
|
|
- return false;
|
|
|
-
|
|
|
- XMLElement removeElem = parent.SelectSinglePrepared(matchXPathQuery);
|
|
|
- return !removeElem || parent.RemoveChild(removeElem);
|
|
|
-}
|
|
|
-
|
|
|
-bool UIElement::RemoveChildXML(XMLElement& parent, const String& name, const String& value) const
|
|
|
-{
|
|
|
- static XPathQuery matchXPathQuery("./attribute[@name=$attributeName and @value=$attributeValue]", "attributeName:String, attributeValue:String");
|
|
|
-
|
|
|
- if (!matchXPathQuery.SetVariable("attributeName", name))
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|
|
- return false;
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|
|
- if (!matchXPathQuery.SetVariable("attributeValue", value))
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|
|
- return false;
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|
|
-
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|
- XMLElement removeElem = parent.SelectSinglePrepared(matchXPathQuery);
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|
- return !removeElem || parent.RemoveChild(removeElem);
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|
|
-}
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|
-
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|
|
-bool UIElement::FilterUIStyleAttributes(XMLElement& dest, const XMLElement& styleElem) const
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|
-{
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|
|
- // Remove style attribute only when its value is identical to the value stored in style file
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|
- String style = styleElem.GetAttribute("style");
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|
|
- if (!style.Empty())
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|
- {
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|
|
- if (style == dest.GetAttribute("style"))
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|
|
- {
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|
|
- if (!dest.RemoveAttribute("style"))
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|
- {
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|
|
- LOGWARNING("Could not remove style attribute");
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|
|
- return false;
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|
|
- }
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|
|
- }
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|
|
- }
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|
|
-
|
|
|
- // Perform the same action recursively for internal child elements stored in style file
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|
- XMLElement childDest = dest.GetChild("element");
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|
- XMLElement childElem = styleElem.GetChild("element");
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|
|
- while (childDest && childElem)
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|
- {
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|
|
- if (!childElem.GetBool("internal"))
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|
- {
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|
|
- LOGERROR("Invalid style file, style element can only contain internal child elements");
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|
|
- return false;
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|
|
- }
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|
|
- if (!FilterUIStyleAttributes(childDest, childElem))
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|
- return false;
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|
|
-
|
|
|
- childDest = childDest.GetNext("element");
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|
|
- childElem = childElem.GetNext("element");
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|
|
- }
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|
|
-
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|
|
- // Remove style attribute when it is the same as its type, however, if it is an internal element then replace it to "none" instead
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|
- if (!dest.GetAttribute("style").Empty() && dest.GetAttribute("style") == dest.GetAttribute("type"))
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|
- {
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|
- if (internal_)
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|
- {
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|
|
- if (!dest.SetAttribute("style", "none"))
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|
- return false;
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|
|
- }
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|
|
- else
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|
|
- {
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|
|
- if (!dest.RemoveAttribute("style"))
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|
|
- return false;
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|
|
- }
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|
|
- }
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|
|
-
|
|
|
- return true;
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|
|
-}
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|
|
-
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|
|
-bool UIElement::FilterImplicitAttributes(XMLElement& dest) const
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|
-{
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|
|
- // Remove positioning and sizing attributes when they are under the influence of layout mode
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|
- if (layoutMode_ != LM_FREE && !IsFixedWidth() && !IsFixedHeight())
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|
|
- {
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|
|
- if (!RemoveChildXML(dest, "Min Size"))
|
|
|
- return false;
|
|
|
- }
|
|
|
- if (parent_ && parent_->layoutMode_ != LM_FREE)
|
|
|
- {
|
|
|
- if (!RemoveChildXML(dest, "Position"))
|
|
|
- return false;
|
|
|
- if (!RemoveChildXML(dest, "Size"))
|
|
|
- return false;
|
|
|
- }
|
|
|
-
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::GetChildrenRecursive(PODVector<UIElement*>& dest) const
|
|
|
-{
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- UIElement* element = *i;
|
|
|
- dest.Push(element);
|
|
|
- if (!element->children_.Empty())
|
|
|
- element->GetChildrenRecursive(dest);
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-int UIElement::CalculateLayoutParentSize(const PODVector<int>& sizes, int begin, int end, int spacing)
|
|
|
-{
|
|
|
- int width = begin + end;
|
|
|
- if (sizes.Empty())
|
|
|
- return width;
|
|
|
-
|
|
|
- for (unsigned i = 0; i < sizes.Size(); ++i)
|
|
|
- {
|
|
|
- // If calculating maximum size, and the default is specified, do not overflow it
|
|
|
- if (sizes[i] == M_MAX_INT)
|
|
|
- return M_MAX_INT;
|
|
|
- width += sizes[i] + spacing;
|
|
|
- }
|
|
|
- // The last spacing is not needed
|
|
|
- return width - spacing;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::CalculateLayout(PODVector<int>& positions, PODVector<int>& sizes, const PODVector<int>& minSizes,
|
|
|
- const PODVector<int>& maxSizes, const PODVector<float>& flexScales, int targetSize, int begin, int end, int spacing)
|
|
|
-{
|
|
|
- int numChildren = sizes.Size();
|
|
|
- if (!numChildren)
|
|
|
- return;
|
|
|
- int targetTotalSize = targetSize - begin - end - (numChildren - 1) * spacing;
|
|
|
- if (targetTotalSize < 0)
|
|
|
- targetTotalSize = 0;
|
|
|
- int targetChildSize = targetTotalSize / numChildren;
|
|
|
- int remainder = targetTotalSize % numChildren;
|
|
|
- float add = (float)remainder / numChildren;
|
|
|
- float acc = 0.0f;
|
|
|
-
|
|
|
- // Initial pass
|
|
|
- for (int i = 0; i < numChildren; ++i)
|
|
|
- {
|
|
|
- int targetSize = (int)(targetChildSize * flexScales[i]);
|
|
|
- if (remainder)
|
|
|
- {
|
|
|
- acc += add;
|
|
|
- if (acc >= 0.5f)
|
|
|
- {
|
|
|
- acc -= 1.0f;
|
|
|
- ++targetSize;
|
|
|
- --remainder;
|
|
|
- }
|
|
|
- }
|
|
|
- sizes[i] = Clamp(targetSize, minSizes[i], maxSizes[i]);
|
|
|
- }
|
|
|
-
|
|
|
- // Error correction passes
|
|
|
- for (;;)
|
|
|
- {
|
|
|
- int actualTotalSize = 0;
|
|
|
- for (int i = 0; i < numChildren; ++i)
|
|
|
- actualTotalSize += sizes[i];
|
|
|
- int error = targetTotalSize - actualTotalSize;
|
|
|
- // Break if no error
|
|
|
- if (!error)
|
|
|
- break;
|
|
|
-
|
|
|
- // Check which of the children can be resized to correct the error. If none, must break
|
|
|
- PODVector<unsigned> resizable;
|
|
|
- for (int i = 0; i < numChildren; ++i)
|
|
|
- {
|
|
|
- if (error < 0 && sizes[i] > minSizes[i])
|
|
|
- resizable.Push(i);
|
|
|
- else if (error > 0 && sizes[i] < maxSizes[i])
|
|
|
- resizable.Push(i);
|
|
|
- }
|
|
|
- if (resizable.Empty())
|
|
|
- break;
|
|
|
-
|
|
|
- int numResizable = resizable.Size();
|
|
|
- int errorPerChild = error / numResizable;
|
|
|
- remainder = (abs(error)) % numResizable;
|
|
|
- add = (float)remainder / numResizable;
|
|
|
- acc = 0.0f;
|
|
|
-
|
|
|
- for (int i = 0; i < numResizable; ++i)
|
|
|
- {
|
|
|
- unsigned index = resizable[i];
|
|
|
- int targetSize = sizes[index] + errorPerChild;
|
|
|
- if (remainder)
|
|
|
- {
|
|
|
- acc += add;
|
|
|
- if (acc >= 0.5f)
|
|
|
- {
|
|
|
- acc -= 1.0f;
|
|
|
- targetSize = error < 0 ? targetSize - 1 : targetSize + 1;
|
|
|
- --remainder;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- sizes[index] = Clamp(targetSize, minSizes[index], maxSizes[index]);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- // Calculate final positions and store the minimum child element size
|
|
|
- layoutMinSize_ = M_MAX_INT;
|
|
|
- layoutMaxSize_ = 0;
|
|
|
- int position = begin;
|
|
|
- for (int i = 0; i < numChildren; ++i)
|
|
|
- {
|
|
|
- positions[i] = position;
|
|
|
- position += sizes[i] + spacing;
|
|
|
- if (sizes[i] < layoutMinSize_)
|
|
|
- layoutMinSize_ = sizes[i];
|
|
|
- if (sizes[i] > layoutMaxSize_)
|
|
|
- layoutMaxSize_ = sizes[i];
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-IntVector2 UIElement::GetLayoutChildPosition(UIElement* child)
|
|
|
-{
|
|
|
- IntVector2 ret(IntVector2::ZERO);
|
|
|
-
|
|
|
- HorizontalAlignment ha = child->GetHorizontalAlignment();
|
|
|
- switch (ha)
|
|
|
- {
|
|
|
- case HA_LEFT:
|
|
|
- ret.x_ = layoutBorder_.left_;
|
|
|
- break;
|
|
|
-
|
|
|
- case HA_RIGHT:
|
|
|
- ret.x_ = -layoutBorder_.right_;
|
|
|
- break;
|
|
|
-
|
|
|
- default:
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- VerticalAlignment va = child->GetVerticalAlignment();
|
|
|
- switch (va)
|
|
|
- {
|
|
|
- case VA_TOP:
|
|
|
- ret.y_ = layoutBorder_.top_;
|
|
|
- break;
|
|
|
-
|
|
|
- case VA_BOTTOM:
|
|
|
- ret.y_ = -layoutBorder_.bottom_;
|
|
|
- break;
|
|
|
-
|
|
|
- default:
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- return ret;
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::Detach()
|
|
|
-{
|
|
|
- parent_ = 0;
|
|
|
- MarkDirty();
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::VerifyChildAlignment()
|
|
|
-{
|
|
|
- for (Vector<SharedPtr<UIElement> >::ConstIterator i = children_.Begin(); i != children_.End(); ++i)
|
|
|
- {
|
|
|
- // Reapply child alignments. If they are illegal compared to layout, they will be set left/top as neded
|
|
|
- (*i)->SetHorizontalAlignment((*i)->GetHorizontalAlignment());
|
|
|
- (*i)->SetVerticalAlignment((*i)->GetVerticalAlignment());
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-void UIElement::HandlePostUpdate(StringHash eventType, VariantMap& eventData)
|
|
|
-{
|
|
|
- using namespace PostUpdate;
|
|
|
-
|
|
|
- UpdateAttributeAnimations(eventData[P_TIMESTEP].GetFloat());
|
|
|
-}
|
|
|
-
|
|
|
-}
|