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Fixed compile error in release build.

(cherry picked from commit 04ad91a12d3e7f65a8f08c937b5f50f9d2fa21ad)

(cherry picked from commit 04ad91a12d3e7f65a8f08c937b5f50f9d2fa21ad)
Matt Benic 10 years ago
parent
commit
e7608cedfb
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Source/AtomicEditor/Application/AEPlayerApp.cpp

+ 1 - 1
Source/AtomicEditor/Application/AEPlayerApp.cpp

@@ -194,7 +194,7 @@ void AEPlayerApplication::ReadCommandLineArguments()
 #ifdef __APPLE__
                 engineParameters_["ResourcePrefixPath"] = "../Resources";
 #else
-                engineParameters_["ResourcePrefixPath"] = filesystem->GetProgramDir() + "Resources";
+                engineParameters_["ResourcePrefixPath"] = fileSystem->GetProgramDir() + "Resources";
 #endif
 
                 String resourcePaths = ToString("CoreData;PlayerData;%s/;%s/Resources;%s;%sCache",