Commit Verlauf

Autor SHA1 Nachricht Datum
  Shaddock Heath 30eaedf160 Added a toggle-able AutoConnect property to the JSDebugger subsystem. Made sure to turn it on when starting and off when shutting down the player. vor 9 Jahren
  Shaddock Heath bf588c59b7 Added in logic to shut down the socket if the player is shutting down so it doesn’t hang vor 9 Jahren
  Shaddock Heath 26c5576045 Merge pull request #1493 from AtomicGameEngine/JME-ATOMIC-EXT-DUKTAPEDBG vor 9 Jahren
  Josh Engebretson 524d710503 Get Window compiling (and running) vor 9 Jahren
  Josh Engebretson c7ec30d5bb Refactoring to new JSDebugger subsystem vor 9 Jahren
  Shaddock Heath bbb97cb96b - Set up duktape 2.x to enable debugger hooks. vor 9 Jahren
  JoshEngebretson 4c086ecb83 Merge pull request #1489 from AtomicGameEngine/JME-ATOMIC-1481 vor 9 Jahren
  Josh Engebretson 8b618aa65e Note that GetDebuggerAttached is Windows only in comment vor 9 Jahren
  Josh Engebretson c97c87526a Adding player mode identification (and attached debugger query for Windows) vor 9 Jahren
  JoshEngebretson 148674a7e2 Merge pull request #1488 from AtomicGameEngine/JME-ATOMIC-1366 vor 9 Jahren
  Josh Engebretson 2b0deb178a Adding development support for project frame (resources/hierarchy) resizing via Developer->UI menu, CTRL+Click now expands node and all children vor 9 Jahren
  JoshEngebretson d6aab469c1 Merge pull request #1486 from ombre5733/MF-REMOVE-DUKTAPE-V1-COMPAT vor 9 Jahren
  Manuel Freiberger 9060b8e1b6 Remove Duktape V1 compatibility module vor 9 Jahren
  JoshEngebretson 0b966d6815 Merge pull request #1484 from AtomicGameEngine/JME-ATOMIC-IMPROVEDRESOURCERELEASE vor 9 Jahren
  Josh Engebretson afec5ff3d6 [C#] Adding managed version of ResourceCache::ReleaseAllResources and public NativeCore.RunGC method which can be run to force a GC collection + native expire vor 9 Jahren
  JoshEngebretson 4abe644aa7 Merge pull request #1483 from AtomicGameEngine/JME-ATOMIC-1338 vor 9 Jahren
  Josh Engebretson 504180a03e Adding ANDROID to DUK_F_32BIT_PTRS check vor 9 Jahren
  Manuel Freiberger 3adb59c815 Update to Duktape 2.0.1 vor 9 Jahren
  JoshEngebretson 4175fe1852 Merge pull request #1480 from AtomicGameEngine/JME-ATOMIC-FILERELEASE vor 9 Jahren
  Josh Engebretson 7cdcd1c3e0 [C#] Fixing reference being wanted on SharedPtr returns, adding RefCounted::ReleaseRefSilent vor 9 Jahren
  JoshEngebretson da9c728e70 Merge pull request #1479 from ombre5733/MF-FINALLY-FIX-LINUX-LOCALE vor 9 Jahren
  Manuel Freiberger c0d65fa89d Keep the locale when initializing the CEF. vor 9 Jahren
  JoshEngebretson 589f810980 Merge pull request #1474 from LumaDigital/MB-Case-Insensitive-PackageFile-Scan vor 9 Jahren
  JoshEngebretson 082a125614 Merge pull request #1478 from AtomicGameEngine/JME-ATOMIC-SCENERESOURCES vor 9 Jahren
  Josh Engebretson d97421cde5 When unloading a scene in C#, run GC and ExpireNatives, exposing DebugHud update interval through UI subsystem, enable metrics immediately when mode set so doesn't miss instances created before next Update vor 9 Jahren
  JoshEngebretson 6491d7a50d Merge pull request #1476 from LumaDigital/MB-AnimationController-Animation-Names vor 9 Jahren
  JoshEngebretson 40ad572856 Merge pull request #1475 from LumaDigital/MB-MathHelper-Acceleration vor 9 Jahren
  Matt Benic 9ea3cb584c Fix the animation controller's animations names not showing when selecting them. vor 9 Jahren
  Matt Benic 13d674e955 Added a function to calculate acceleration to the MathHelper class vor 9 Jahren
  Matt Benic e04cc662d0 Make PackageFile.Scan case-insensitive on Windows vor 9 Jahren