Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson 54490fbfc0 Adding Window Close event %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 304ab275ef Atomic C# Work (Native Events with strong typing, Object lifetimes, cleanups) (+23 squashed commits) %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 228eb3fed1 Script lifetime and update fixes (+1 squashed commit) %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 2df08e561e Core compile delta %!s(int64=9) %!d(string=hai) anos
  JimMarlowe 25d6e6b354 UI enhancements for 379 and 914 %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 5e86020fd9 C# Work %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 119a17dabf Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 79e1e8edbc UIView should have GRAVITY_ALL so it responds to root resize properly, cleanups %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 34fdaa9732 Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c91a76623d Process Drag/Drop input events after UI subsystem, update drag drop to look for drag object instead of delegate %!s(int64=10) %!d(string=hai) anos
  rsredsq 7af8c02a82 Use UITextField instead of UIEditField for tooltip layout, changed tooltip position %!s(int64=10) %!d(string=hai) anos
  rsredsq 57792031fb Tooltip clean up %!s(int64=10) %!d(string=hai) anos
  rsredsq b1795fb82f Tooltip implementation %!s(int64=10) %!d(string=hai) anos
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 8821c0b652 Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 32ab67cf62 Multi-edit WIP %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3e78d80f23 Multiselect WIP %!s(int64=10) %!d(string=hai) anos
  rsredsq 1684e2c0ec Fix when editor ui hasn't been updating when resized %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 1fe03bef72 Merge pull request #419 from AtomicGameEngine/JME-ATOMIC-418 %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4391bb6749 When dragging object and mouse is at top/bottom of scroll list, scroll list %!s(int64=10) %!d(string=hai) anos
  rsredsq 0e3f709ea1 Events moved to the separate file. Clean up, refactored. %!s(int64=10) %!d(string=hai) anos
  rsredsq e3e2ca793c Check for unsaved changes before closing whole project or editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 482eca9386 UIInlineSelect (smart) undo/redo %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fb22420af7 WIP editor undo/redo %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 8fc3c008f1 Fix UI animation exit crash, small build fix %!s(int64=10) %!d(string=hai) anos
  rsredsq 0fde58004e TouchState marshaling through a VariantMap. %!s(int64=10) %!d(string=hai) anos
  rsredsq fa4e3f6486 Added basic buttons emulation %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 9221ce9a4a Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 057bd20caa LicenseSystem updates %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f1836c6dda Fix exit from UI crash, store root widget properly if no parent %!s(int64=10) %!d(string=hai) anos