Commit History

Author SHA1 Message Date
  Gareth Fouche 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. 10 years ago
  Josh Engebretson 1d11c9a6c8 Reorganizing resources 10 years ago