Commit History

Autor SHA1 Mensaxe Data
  Matt Benic 7477233ff5 Add GetSkeletonBoneNode to allow getting node without exposing skeleton and bone to script %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 228eb3fed1 Script lifetime and update fixes (+1 squashed commit) %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson cc8fc411c7 Removing unnecessary Animated Sprite prefab workaround, surpassing bone creation in editor until tagging system can be introduced %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson e2cd668928 Fix for post creation of animated bones %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson bc3ca75238 Animation and assimp deltas %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3c9817df7f Compilation and link delta %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 2df08e561e Core compile delta %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 47fd8f9abb Core update delta %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 1523500534 Pass at splitting out 3D functionality to Atomic3D module %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 34fd2a3123 Updates %!s(int64=11) %!d(string=hai) anos
  Josh Engebretson 21f6885fcc Initial Commit %!s(int64=11) %!d(string=hai) anos