Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson 7c223d1e95 Working on editor generated C# projects %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 82fec68d24 Adding OSX/Unix NETHost platform, updating TypeScript compiler to 1.6.2, OS X builds AtomicNET assemblies from generated script bindings %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 1006fd7725 Fix ninja build settings for AtomicPlayer and AtomicEditor %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson a9d78bd989 x64 tweaks %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson ec7b6f6ca9 Deploying standalone Windows apps using CoreCLR %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson e65ac08da0 Use Release CoreCLR runtime %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson ec4397a53f Able to run C# project from packaged AtomicEditor %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson c16e7bc3d0 Fixing a few errors in generated C# %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b855775214 Update %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 7cd717f009 Android deployment from Windows %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 22bd3d3b34 Windows deployment working from packaged Windows editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 48ce3eda90 Updating Atomic icon, use fs-extra copy in Jakefile, packaged editor deployment work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 466882aa7e Removing android settings from editor preferences and instead using ToolCore preferences for them %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson cd2516f1fc Windows deployment %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c2042fdd5f BuildSystem bindings, Updates to cache file handling, successfully built a Mac player %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 5893c49d5b Fix ToolDataDir on Windows %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson d2a00f2dce Example browser now working %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2a5f273f5d Fix for running player from XCode %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson afdb4bf662 Support for distributed AtomicEditor on Windows, default to x86 builds on Windows %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 277947dc34 Handle non-development builds which are in distributable package (OS X) %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 831be1aea7 Working on project creation modal %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4c23272d1c Editor Work %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 92fccc0854 Windows IPC work in progress %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4927dba8ea IPC fixes for OSX %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson acd296c261 Default to local build folders in case of missing Tool Environment JSON, add --project to AtomicEditor player mode %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a89ab8557a Use Documents/AtomicGameEngine for dev environment JSON %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5d7098a483 WIP new ui support in editor player mode %!s(int64=10) %!d(string=hai) anos