Commit History

Author SHA1 Message Date
  JoshEngebretson be7b3c50d6 Merge pull request #611 from rsredsq/RED-EDITOR-599 10 years ago
  rsredsq 2a6bf69b0c Fix windows problem when editor wasn't always maximized when it needs 10 years ago
  JoshEngebretson 6000ea69c7 Merge pull request #619 from LumaDigital/master 10 years ago
  Matt Benic c2879c9ef7 Removed the unused DiffUnlitEnvCube thechnique. 10 years ago
  Matt Benic a1bdda557d Fixed duplicate symbol in MaterialInspector. Yes, again :/ 10 years ago
  Matt Benic 0923e44177 Fixed error duplicate symbol introduced in merge 10 years ago
  Matt Benic 3b008d3f74 Merge remote-tracking branch 'upstream/master' 10 years ago
  JoshEngebretson a09b9374e4 Merge pull request #618 from AtomicGameEngine/JME-ATOMIC-IMPROVEBUILDSCRIPT 10 years ago
  Josh Engebretson 99dbb5bf2c Build in parallel with multiple jobs when using xcodebuild 10 years ago
  JoshEngebretson 26a6e4f0b9 Merge pull request #617 from AtomicGameEngine/JME-ATOMIC-616 10 years ago
  Josh Engebretson 6d83efd9b9 Refreshing Duktape for Regex updates (Git commit: 1a088177a2b5323419376a579d4ddc7a1d316489) 10 years ago
  rsredsq e1062636c6 Added check if window position goes below zero 10 years ago
  rsredsq 24f9eedf96 Some fixes 10 years ago
  rsredsq 3ea9b753ff Code cleanup for monitor preferences 10 years ago
  rsredsq 0c73ad7927 Reset window to default if it outside of desktop resolution 10 years ago
  rsredsq 101bbe3f2e Center window if it's outside of desktop resolution 10 years ago
  JoshEngebretson 85e39606cc Merge pull request #610 from AtomicGameEngine/JME-ATOMIC-TSLINT 10 years ago
  JoshEngebretson 5d1701ca6f Merge pull request #609 from AtomicGameEngine/JME-ATOMIC-608 10 years ago
  Josh Engebretson 53c3fc4087 Fixing a couple lint warnings 10 years ago
  Josh Engebretson 544e726c7e Adding Scan/Force Reimport to developer debug menu 10 years ago
  Josh Engebretson 119a17dabf Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently 10 years ago
  Matt Benic b910da4d7d EngineConfig includes window dimensions and placement. 10 years ago
  Matt Benic 0170ba4b6d Deployed player supports EngineConfig. Windows build process copies /Settings/Engine.json alongside player executable. 10 years ago
  Matt Benic 0184ea29a6 Allow 0b files in packages. 10 years ago
  JoshEngebretson 067a40d62e Merge pull request #596 from AtomicGameEngine/JME-ATOMIC-595 10 years ago
  JoshEngebretson 27b0cec138 Merge pull request #597 from AtomicGameEngine/JME-ATOMIC-FIXNODEPATH 10 years ago
  JoshEngebretson 4e4d28ddcf Fix node path so command doesn't see it as a switch 10 years ago
  Josh Engebretson 79e1e8edbc UIView should have GRAVITY_ALL so it responds to root resize properly, cleanups 10 years ago
  JoshEngebretson 1e711fe4b0 Merge pull request #592 from AtomicGameEngine/JME-ATOMIC-585 10 years ago
  Josh Engebretson 2e13e421f9 Fix for UITabContainer 10 years ago