Shaddock Heath
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cbbafcaec3
Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line.
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9 лет назад |
Shaddock Heath
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4c7358ca36
Merge branch 'TSH-ATOMIC-EDITOR-NAVTOLINE' of https://github.com/AtomicGameEngine/AtomicGameEngine into TSH-ATOMIC-EDITOR-NAVTOLINE
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9 лет назад |
Shaddock Heath
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59bb25efd3
Updated to use the new events
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9 лет назад |
Shaddock Heath
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0cbcdd1a47
Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error.
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9 лет назад |
JoshEngebretson
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ce35c21483
Merge pull request #1437 from AtomicGameEngine/JME-ATOMIC-1431
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9 лет назад |
JoshEngebretson
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123bcb0ae0
Merge pull request #1435 from AtomicGameEngine/TSH-ATOMIC-DYNAMIC-WEBVIEW-SETTINGS
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9 лет назад |
JoshEngebretson
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f7d7b5de2b
Merge pull request #1434 from AtomicGameEngine/TSH-ATOMIC-1392
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9 лет назад |
JoshEngebretson
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e3cc531612
Merge pull request #1432 from AtomicGameEngine/TSH-ATOMIC-1393
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9 лет назад |
Josh Engebretson
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4ab106beca
Adding significant strings to StringHash, registering ScriptComponent field names as significant, modifying variant map to use name instead of hash when available
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9 лет назад |
Shaddock Heath
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df1e1ccc63
Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error.
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9 лет назад |
Shaddock Heath
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d6f6c68e53
Updated the way preferences are handled to allow editor prefs to be sent to the code editor and apply immediately
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9 лет назад |
Shaddock Heath
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0e1f2684ef
Ensure that the monaco.d.ts is updated
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9 лет назад |
Shaddock Heath
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b222eadd01
Update to Monaco Editor 0.8.1. Fixes #1392
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9 лет назад |
Shaddock Heath
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5d9b711e3d
Mapped all editor send event calls to use the new signature
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9 лет назад |
Shaddock Heath
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d7113f15a4
Updated sendEvent to accept a send event data object to act upon.
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9 лет назад |
JoshEngebretson
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3eb9e65e13
Merge pull request #1241 from AtomicGameEngine/2D-Particle-Emission
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9 лет назад |
JoshEngebretson
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af682cc802
Merge pull request #1430 from LumaDigital/RH_SettingUIntValuesOnCSComponents
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9 лет назад |
raheelx
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4f8646330f
Created a case for UInt types when setting values on CSComponents at runtime
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9 лет назад |
Shaddock Heath
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9339f6d0c5
Added type safety to the sendEvent calls.
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9 лет назад |
Shaddock Heath
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d093512b89
Cleaning up some events and tuning how the event interfaces are emitted by TS
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9 лет назад |
Shaddock Heath
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2b8dfa07fc
Cleaning up events and removing events that are no longer used
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9 лет назад |
Alan
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6c0a2686ba
Update ParticleEmitter2D.cpp
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9 лет назад |
Shaddock Heath
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0bfea61e06
All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible.
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9 лет назад |
Shaddock Heath
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0fc71cb6c3
Work on JSBind to allow it to extract inline comments from the ATOMIC_EVENT and ATOMIC_PARAM blocks.
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9 лет назад |
Shaddock Heath
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ac333177f3
Converting the editor events to use the native versions of them.
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9 лет назад |
Shaddock Heath
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e705e058fa
Moving editor events to native events in the c++
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9 лет назад |
Alan
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7f222e5678
Update ParticleEmitter2D.cpp
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9 лет назад |
Alan
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bf7e1f58be
Update ParticleEmitter2D.h
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9 лет назад |
JoshEngebretson
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76823c156b
Merge pull request #1426 from AtomicGameEngine/TSH-ATOMIC-1425
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9 лет назад |
Shaddock Heath
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3104d41616
Fixes #1425 - set allowJs to false when generating external tsconfig
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9 лет назад |