История коммитов

Автор SHA1 Сообщение Дата
  Shaddock Heath cbbafcaec3 Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line. 9 лет назад
  Shaddock Heath 4c7358ca36 Merge branch 'TSH-ATOMIC-EDITOR-NAVTOLINE' of https://github.com/AtomicGameEngine/AtomicGameEngine into TSH-ATOMIC-EDITOR-NAVTOLINE 9 лет назад
  Shaddock Heath 59bb25efd3 Updated to use the new events 9 лет назад
  Shaddock Heath 0cbcdd1a47 Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error. 9 лет назад
  JoshEngebretson ce35c21483 Merge pull request #1437 from AtomicGameEngine/JME-ATOMIC-1431 9 лет назад
  JoshEngebretson 123bcb0ae0 Merge pull request #1435 from AtomicGameEngine/TSH-ATOMIC-DYNAMIC-WEBVIEW-SETTINGS 9 лет назад
  JoshEngebretson f7d7b5de2b Merge pull request #1434 from AtomicGameEngine/TSH-ATOMIC-1392 9 лет назад
  JoshEngebretson e3cc531612 Merge pull request #1432 from AtomicGameEngine/TSH-ATOMIC-1393 9 лет назад
  Josh Engebretson 4ab106beca Adding significant strings to StringHash, registering ScriptComponent field names as significant, modifying variant map to use name instead of hash when available 9 лет назад
  Shaddock Heath df1e1ccc63 Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error. 9 лет назад
  Shaddock Heath d6f6c68e53 Updated the way preferences are handled to allow editor prefs to be sent to the code editor and apply immediately 9 лет назад
  Shaddock Heath 0e1f2684ef Ensure that the monaco.d.ts is updated 9 лет назад
  Shaddock Heath b222eadd01 Update to Monaco Editor 0.8.1. Fixes #1392 9 лет назад
  Shaddock Heath 5d9b711e3d Mapped all editor send event calls to use the new signature 9 лет назад
  Shaddock Heath d7113f15a4 Updated sendEvent to accept a send event data object to act upon. 9 лет назад
  JoshEngebretson 3eb9e65e13 Merge pull request #1241 from AtomicGameEngine/2D-Particle-Emission 9 лет назад
  JoshEngebretson af682cc802 Merge pull request #1430 from LumaDigital/RH_SettingUIntValuesOnCSComponents 9 лет назад
  raheelx 4f8646330f Created a case for UInt types when setting values on CSComponents at runtime 9 лет назад
  Shaddock Heath 9339f6d0c5 Added type safety to the sendEvent calls. 9 лет назад
  Shaddock Heath d093512b89 Cleaning up some events and tuning how the event interfaces are emitted by TS 9 лет назад
  Shaddock Heath 2b8dfa07fc Cleaning up events and removing events that are no longer used 9 лет назад
  Alan 6c0a2686ba Update ParticleEmitter2D.cpp 9 лет назад
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. 9 лет назад
  Shaddock Heath 0fc71cb6c3 Work on JSBind to allow it to extract inline comments from the ATOMIC_EVENT and ATOMIC_PARAM blocks. 9 лет назад
  Shaddock Heath ac333177f3 Converting the editor events to use the native versions of them. 9 лет назад
  Shaddock Heath e705e058fa Moving editor events to native events in the c++ 9 лет назад
  Alan 7f222e5678 Update ParticleEmitter2D.cpp 9 лет назад
  Alan bf7e1f58be Update ParticleEmitter2D.h 9 лет назад
  JoshEngebretson 76823c156b Merge pull request #1426 from AtomicGameEngine/TSH-ATOMIC-1425 9 лет назад
  Shaddock Heath 3104d41616 Fixes #1425 - set allowJs to false when generating external tsconfig 9 лет назад