Commit History

Autor SHA1 Mensaxe Data
  JoshEngebretson 1fe03bef72 Merge pull request #419 from AtomicGameEngine/JME-ATOMIC-418 %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4391bb6749 When dragging object and mouse is at top/bottom of scroll list, scroll list %!s(int64=10) %!d(string=hai) anos
  rsredsq 0e3f709ea1 Events moved to the separate file. Clean up, refactored. %!s(int64=10) %!d(string=hai) anos
  rsredsq e3e2ca793c Check for unsaved changes before closing whole project or editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 482eca9386 UIInlineSelect (smart) undo/redo %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fb22420af7 WIP editor undo/redo %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 8fc3c008f1 Fix UI animation exit crash, small build fix %!s(int64=10) %!d(string=hai) anos
  rsredsq 0fde58004e TouchState marshaling through a VariantMap. %!s(int64=10) %!d(string=hai) anos
  rsredsq fa4e3f6486 Added basic buttons emulation %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 9221ce9a4a Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 057bd20caa LicenseSystem updates %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f1836c6dda Fix exit from UI crash, store root widget properly if no parent %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 961eb5c33e Adding UISelectDropdown, android sdk target querying %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson ca81057b10 Support load custom skin + possible override skin in player %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fcae0d9a89 Adding profiler and console to AtomicEditor menus, forward whether profiling to player app, when console is open filter input %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f35300c632 Console and DebugHud rendering %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 8283a43132 Remove requirement to call UI.__init in app code, load default skin for player %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 0156aa25b4 Resurrecting modal window system in TS, dealing with TS lack of circular dependencies (for external modules) %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 882e8e2e34 Working on model animation UI %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 984b66825d TextureImporter with thumbnail generation, adding UIScrollContainer, working on idiom for attr editing, MaterialEditor, TextureSelector %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b0f9c84c87 Adding UIInlineSelect + data bindings for Vector3, Color, Quaternion %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b53b207344 Using UISection for collapsable data sections in inspector %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 06c412d0c3 Initial inspector fields for Node showing up %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a506556c29 Working on serializable attr access from script and UI improvements, fixed enum access from TS definition file %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 100c02aa49 Working on Drag and Drop and better way to wrap TurboBadger enums %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 4a8f1d1231 3D Scene Editor %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 0882470fbb Editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3a4f2a5b0c More editor work %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a74d90ffb2 Working on editors %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 886b353b97 ProjectFrame ts work %!s(int64=10) %!d(string=hai) anos