JoshEngebretson
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cd2516f1fc
Windows deployment
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10 years ago |
Josh Engebretson
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c2042fdd5f
BuildSystem bindings, Updates to cache file handling, successfully built a Mac player
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10 years ago |
JoshEngebretson
|
5893c49d5b
Fix ToolDataDir on Windows
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10 years ago |
Josh Engebretson
|
d2a00f2dce
Example browser now working
|
10 years ago |
Josh Engebretson
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2a5f273f5d
Fix for running player from XCode
|
10 years ago |
JoshEngebretson
|
afdb4bf662
Support for distributed AtomicEditor on Windows, default to x86 builds on Windows
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10 years ago |
Josh Engebretson
|
277947dc34
Handle non-development builds which are in distributable package (OS X)
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10 years ago |
Josh Engebretson
|
ac6520ffd9
Adding AtomicPlayer module
|
10 years ago |
Josh Engebretson
|
831be1aea7
Working on project creation modal
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10 years ago |
Josh Engebretson
|
1d11c9a6c8
Reorganizing resources
|
10 years ago |
Josh Engebretson
|
4c23272d1c
Editor Work
|
10 years ago |
JoshEngebretson
|
92fccc0854
Windows IPC work in progress
|
10 years ago |
Josh Engebretson
|
4927dba8ea
IPC fixes for OSX
|
10 years ago |
Josh Engebretson
|
acd296c261
Default to local build folders in case of missing Tool Environment JSON, add --project to AtomicEditor player mode
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10 years ago |
Josh Engebretson
|
a89ab8557a
Use Documents/AtomicGameEngine for dev environment JSON
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10 years ago |
Josh Engebretson
|
5d7098a483
WIP new ui support in editor player mode
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10 years ago |
Josh Engebretson
|
ab30058dd5
AtomicEditor can fork as player
|
10 years ago |
Josh Engebretson
|
8e2dd5b04a
Loading dev tool environment from JSON
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10 years ago |
Josh Engebretson
|
a44a75ec72
Adding ToolCore to AtomicEditor, added ToolEnvironment
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10 years ago |