Josh Engebretson
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f35300c632
Console and DebugHud rendering
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10 years ago |
JoshEngebretson
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ccc7e7fe97
Fixes for Windows on Direct3D9
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10 years ago |
Josh Engebretson
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46fe3060a6
Updates
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10 years ago |
Josh Engebretson
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0fdeea3ccf
Non-Graphics updates
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10 years ago |
Josh Engebretson
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c333f2c4eb
UI Subsystem
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10 years ago |
Josh Engebretson
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19ed80c490
New UI Work
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10 years ago |
Josh Engebretson
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11e0345604
New UI Work
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10 years ago |
Josh Engebretson
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4f60555490
New UI Work
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10 years ago |
Josh Engebretson
|
b0e9a94380
New UI work
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10 years ago |
Josh Engebretson
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1523500534
Pass at splitting out 3D functionality to Atomic3D module
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10 years ago |
Josh Engebretson
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d0c68ae1b9
Updates
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10 years ago |
Josh Engebretson
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5bfa179f54
ProcSky has an issue with prepass on some integrated graphics chips, switch to deferred if supported
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10 years ago |
Josh Engebretson
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ed2ced0bbf
Working on 3D view
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10 years ago |
Josh Engebretson
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3f4b7e43eb
3D rendering working in TB
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10 years ago |
Josh Engebretson
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b337ac0da8
Javascript error handling, merging Data and CoreData
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10 years ago |
Josh Engebretson
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27e9586d33
Updates
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10 years ago |
Josh Engebretson
|
34fd2a3123
Updates
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10 years ago |
Josh Engebretson
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21f6885fcc
Initial Commit
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11 years ago |