تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Gareth Fouche fb2e8bdfd1 Merge remote-tracking branch 'upstream/master' 9 سال پیش
  JoshEngebretson ae06c0745b Merge pull request #760 from LumaDigital/PrefabImportFix 9 سال پیش
  Gareth Fouche ef1c962dfd A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git). 9 سال پیش
  JoshEngebretson d68a1a7dc0 Merge pull request #758 from LumaDigital/#623TextureCompression 9 سال پیش
  Matt Benic 2551840e70 Merge branch 'AtomicGameEngine-JME-ATOMIC-623' into #623TextureCompression 9 سال پیش
  JoshEngebretson 6b688a33ec Saving DDS on Windows 9 سال پیش
  Josh Engebretson 159f03c8fb Tweaks and switching to lib squish API 9 سال پیش
  Josh Engebretson d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 9 سال پیش
  Matt Benic 19674aba22 Removed unnecessary members in Image. SaveDDS now returns null and logs a warning on non-desktop platforms. Hopefully now buildable on linux and osx :/ 9 سال پیش
  JoshEngebretson e215d7ccfb Merge pull request #756 from shaddockh/ExtensionInterfaceUpdates 9 سال پیش
  Shaddock Heath afda43a968 removed some dead code 9 سال پیش
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. 9 سال پیش
  Matt Benic b371d0ff23 Merge branch 'master' into #623TextureCompression 9 سال پیش
  Shaddock Heath 303d712ec9 Refactoring the extension interface names to make more sense 9 سال پیش
  JoshEngebretson 5b458578ab Merge pull request #755 from AtomicGameEngine/JME-ATOMIC-WEBCAM 9 سال پیش
  JoshEngebretson fe0077d566 Merge pull request #747 from raheelx/FlipInfacingNormals 9 سال پیش
  JoshEngebretson b43b1bfd98 Merge pull request #753 from raheelx/ShiftClone 9 سال پیش
  JoshEngebretson 8f89de19fd Adding way to remove D3DCompiler DLL references on binaries which don't require it (don't drag in d3dcompiler.h) 9 سال پیش
  JoshEngebretson 3ba811a98a Enable media stream on Windows 9 سال پیش
  raheelx fa49e3aeff Merge remote-tracking branch 'upstream/master' into ShiftClone 9 سال پیش
  raheelx 633747397e Removed whitespace 9 سال پیش
  raheelx de99d0d4b6 Bug Fix: (It was cloning when the user clicked anywhere in the editor) 9 سال پیش
  raheelx 1237fa1119 These files were moved to Source/ToolCore/Import 9 سال پیش
  raheelx 60cca0dae3 - Moved the ImportConfig files to Source/ToolCore/Import 9 سال پیش
  JoshEngebretson 264cc5a4aa Merge pull request #750 from LumaDigital/PerProjectExtensions 9 سال پیش
  JoshEngebretson 0a2c96d963 Merge pull request #748 from shaddockh/TSH-ATOMIC-744 9 سال پیش
  Matt Benic 0224421939 Fixed incorrect case in reference 9 سال پیش
  Matt Benic fdc725bad1 Changed file scan to *.plugin.js to be more consistent with menu term 9 سال پیش
  Matt Benic d15e5cb9e7 Fixed PLugin items not being removed on project unload. 9 سال پیش
  Matt Benic 54fdbc7bf0 Moved ServiceLocator initialization into EditorUI to give it access to ModalOps without having init spread all over. Added a showModalOps method to UIServices to allow extensions to show modal windows. 9 سال پیش