Josh Engebretson 5b7a672d26 Updates %!s(int64=10) %!d(string=hai) anos
..
Atomic2D.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
AutoExposure.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Basic.hlsl 5b7a672d26 Updates %!s(int64=10) %!d(string=hai) anos
Bloom.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
BloomHDR.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Blur.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
ClearFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
ColorCorrection.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
CopyFramebuffer.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
DeferredLight.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Depth.hlsl 5b7a672d26 Updates %!s(int64=10) %!d(string=hai) anos
FXAA2.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
FXAA3.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Fog.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
GammaCorrection.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
GreyScale.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Light2D.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Lighting.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
LitParticle.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
LitSolid.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
PostProcess.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
PrepassLight.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
ProcSky.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Samplers.hlsl 5b7a672d26 Updates %!s(int64=10) %!d(string=hai) anos
ScreenPos.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Shadow.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Shadow2D.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Skybox.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Stencil.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
TerrainBlend.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Text.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Tonemap.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Transform.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Uniforms.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Unlit.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Vegetation.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
VegetationDepth.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
VegetationShadow.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos
Water.hlsl 1d11c9a6c8 Reorganizing resources %!s(int64=10) %!d(string=hai) anos