Matt Benic fa1b99cb7e Rather exposed texture unit names as a static method on Material 10 anni fa
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Atomic fa1b99cb7e Rather exposed texture unit names as a static method on Material 10 anni fa
AtomicEditor bf1ec81c71 Text entry improvements 10 anni fa
AtomicJS 7ec7f41c5b Support updating dynamic fields in Attribute Edits 10 anni fa
AtomicNET fe68a5732d More build improvements 10 anni fa
AtomicPlayer ba8dd940b8 Don't overwrite engine parameters in player setup 10 anni fa
AtomicPlayerJS fe68a5732d More build improvements 10 anni fa
AtomicTool 8fc3c008f1 Fix UI animation exit crash, small build fix 10 anni fa
ThirdParty bf1ec81c71 Text entry improvements 10 anni fa
ToolCore 118896f364 Adding submesh geometry names 10 anni fa
ToolCoreJS 2f2efadcef Working on animation controller 10 anni fa
Tools 46fe3060a6 Updates 10 anni fa
CMakeLists.txt 903a7e9af1 Initializing CoreCLR and able to execute a managed assembly 10 anni fa