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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include "AtomicEditor.h"
- #include <Atomic/Core/Context.h>
- #include "AEEvents.h"
- #include "AEEditorStrings.h"
- namespace AtomicEditor
- {
- EditorStrings::EditorStrings(Context* context) :
- Object(context)
- {
- InitializeStrings();
- SubscribeToEvent(E_EDITORSHUTDOWN, HANDLER(EditorStrings, HandleEditorShutdown));
- }
- EditorStrings::~EditorStrings()
- {
- }
- const String& EditorStrings::Str(EditorString estring)
- {
- if (stringLookup_.Contains(estring))
- return stringLookup_[estring];
- return String::EMPTY;
- }
- void EditorStrings::InitializeStrings()
- {
- stringLookup_[RevealInFinder] = "Reveal in Finder";
- #ifdef ATOMIC_PLATFORM_WINDOWS
- String shortcutKey = "Ctrl-";
- stringLookup_[ShortcutRedo] ="Ctrl-Y";
- stringLookup_[ShortcutFindNext] = "F3";
- stringLookup_[ShortcutFindPrev] = "Shift-F3";
- stringLookup_[ShortcutBuildSettings] = "Ctrl-Shift-B";
- #else
- String shortcutKey = "⌘";
- stringLookup_[ShortcutRedo] ="⇧⌘Z";
- stringLookup_[ShortcutFindNext] = "⌘G";
- stringLookup_[ShortcutFindPrev] = "⇧⌘G";
- stringLookup_[ShortcutBuildSettings] = "⇧⌘B";
- #endif
- // Shortcuts
- stringLookup_[ShortcutUndo] = shortcutKey + "Z";
- stringLookup_[ShortcutCut] = shortcutKey + "X";
- stringLookup_[ShortcutCopy] = shortcutKey + "C";
- stringLookup_[ShortcutPaste] = shortcutKey + "V";
- stringLookup_[ShortcutSelectAll] = shortcutKey + "A";
- stringLookup_[ShortcutFind] = shortcutKey + "F";
- stringLookup_[ShortcutBeautify] = shortcutKey + "I";
- stringLookup_[ShortcutSaveFile] = shortcutKey + "S";
- stringLookup_[ShortcutCloseFile] = shortcutKey + "W";
- stringLookup_[ShortcutPlay] = shortcutKey + "P";
- stringLookup_[ShortcutBuild] = shortcutKey +"B";
- }
- void EditorStrings::HandleEditorShutdown(StringHash eventType, VariantMap& eventData)
- {
- context_->RemoveSubsystem(GetType());
- }
- }
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