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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include <Atomic/IO/File.h>
- #include <Atomic/Resource/ResourceCache.h>
- #include <Atomic/Graphics/Material.h>
- #include "Asset.h"
- #include "AssetDatabase.h"
- #include "MaterialImporter.h"
- namespace ToolCore
- {
- MaterialImporter::MaterialImporter(Context* context, Asset* asset) : AssetImporter(context, asset)
- {
- requiresCacheFile_ = false;
- }
- MaterialImporter::~MaterialImporter()
- {
- }
- void MaterialImporter::SetDefaults()
- {
- AssetImporter::SetDefaults();
- }
- bool MaterialImporter::Import()
- {
- return true;
- }
- void MaterialImporter::SaveMaterial()
- {
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- Material* material = cache->GetResource<Material>(asset_->GetPath());
- if (material)
- {
- SharedPtr<File> file(new File(context_, asset_->GetPath(), FILE_WRITE));
- material->Save(*file);
- }
- }
- bool MaterialImporter::LoadSettingsInternal(JSONValue& jsonRoot)
- {
- if (!AssetImporter::LoadSettingsInternal(jsonRoot))
- return false;
- JSONValue import = jsonRoot.Get("MaterialImporter");
- return true;
- }
- bool MaterialImporter::SaveSettingsInternal(JSONValue& jsonRoot)
- {
- if (!AssetImporter::SaveSettingsInternal(jsonRoot))
- return false;
- JSONValue import(JSONValue::emptyObject);
- jsonRoot.Set("MaterialImporter", import);
- return true;
- }
- Resource* MaterialImporter::GetResource(const String& typeName)
- {
- if (!typeName.Length())
- return 0;
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- return cache->GetResource(typeName, asset_->GetPath());
- }
- }
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