ResourceEditorEvents.h 513 B

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include <Atomic/Core/Object.h>
  9. #include "ResourceEditor.h"
  10. namespace AtomicEditor
  11. {
  12. EVENT(E_RESOURCEEDITORCLOSED, ResourceEditorClosed)
  13. {
  14. PARAM(P_RESOURCEEDITOR, ResourceEditor); // ResourceEditor
  15. }
  16. }