Josh Engebretson 4c0e57e39e Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete %!s(int64=10) %!d(string=hai) anos
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AndroidProjectGenerator.cpp ed90ee1a18 Android project generator and build system %!s(int64=10) %!d(string=hai) anos
AndroidProjectGenerator.h ed90ee1a18 Android project generator and build system %!s(int64=10) %!d(string=hai) anos
BuildAndroid.cpp 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildAndroid.h 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildBase.cpp 4c0e57e39e Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete %!s(int64=10) %!d(string=hai) anos
BuildBase.h 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildEvents.cpp f16d24a6c6 Build events %!s(int64=10) %!d(string=hai) anos
BuildEvents.h 4c0e57e39e Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete %!s(int64=10) %!d(string=hai) anos
BuildIOS.cpp 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildIOS.h 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildMac.cpp 4bf72d3a6f Serializing user prefs, build output ui work, messages for mac and web deployment tasks, configurable build paths %!s(int64=10) %!d(string=hai) anos
BuildMac.h bc579da7d8 Mac build somewhat working from command line %!s(int64=10) %!d(string=hai) anos
BuildSettings.cpp bc579da7d8 Mac build somewhat working from command line %!s(int64=10) %!d(string=hai) anos
BuildSettings.h bc579da7d8 Mac build somewhat working from command line %!s(int64=10) %!d(string=hai) anos
BuildSystem.cpp 4c0e57e39e Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete %!s(int64=10) %!d(string=hai) anos
BuildSystem.h 4c0e57e39e Adding BuldComplete UI, adding UIWidget state enum, WebGL build now saves settings, adding show in explorer upon build complete %!s(int64=10) %!d(string=hai) anos
BuildTypes.h de9edefe2a Adding Subprocess system, build system (web only atm), to cli build %!s(int64=10) %!d(string=hai) anos
BuildWeb.cpp 4bf72d3a6f Serializing user prefs, build output ui work, messages for mac and web deployment tasks, configurable build paths %!s(int64=10) %!d(string=hai) anos
BuildWeb.h bc579da7d8 Mac build somewhat working from command line %!s(int64=10) %!d(string=hai) anos
BuildWindows.cpp 2f5b9eefd7 iOS deployment from editor working %!s(int64=10) %!d(string=hai) anos
BuildWindows.h 7b498be34f Adding windows atomic-cli platform %!s(int64=10) %!d(string=hai) anos
ResourcePackager.cpp 277947dc34 Handle non-development builds which are in distributable package (OS X) %!s(int64=10) %!d(string=hai) anos
ResourcePackager.h de9edefe2a Adding Subprocess system, build system (web only atm), to cli build %!s(int64=10) %!d(string=hai) anos